Immortal | Starships | SFRPG SRD | Glasstop Games

Immortal Starship

ImmortalTier 10

Huge cruiser

Speed 8; Maneuverability average (turn 2); Hyperspace 1

AC 22; TL 22

HP 230; DT 5; CT 46

Shields medium 200 (forward 50, port 50, starboard 50, aft 50)

Attack (Forward) particle beam cannon (3d4×10)

Attack (Port) light plasma cannon (2d12)

Attack (Starboard) light plasma cannon (2d12)

Attack (Turret) heavy plasma torpedo launcher (5d10)

Power Core Nova Ultra (300 PCU); Hyperspace Engine Signal Basic; Systems basic long-range sensors, crew quarters (good), mk 4 armor, mk 4 defenses, mk 3 duonode computer; Expansion Bays cargo holds (3), life boats, medical bay, shuttle bay

Modifiers +3 any two checks per round, +2 Computers; Complement 60

Crew

Captain Bluff +19 (10 ranks), Computers +21 (10 ranks), Diplomacy +19 (10 ranks), Engineering +19 (10 ranks), gunnery +19, Intimidate +19 (10 ranks)

Engineers (1 officer, 20 crew) Engineering +19 (10 ranks)

Gunners (3 officers, 10 crew each) gunnery +24

Pilots (1 officer, 3 crew) Piloting +19 (10 ranks)

Science Officers Computers +21 (10 ranks)

This page contains Open Game Content used under the Open Game License (OGL).