SFRPG Stabilize Spell
Mystic Level: 0
School: conjuration (healing)
Range: close (25 ft. + 5 ft./2 levels)
Targets: one living creature
Saving Throw: Will negates (harmless)
Spell Resistance: yes (harmless)
If the target of this spell has 0 Hit Points and is dying, it automatically stabilizes. If the creature later takes damage, it is no longer stable.