Slow | Spells | SFRPG SRD | Glasstop Games

SFRPG Slow Spell

Mystic Level: 3

Technomancer Level: 3

School: transmutation

Range: close (25 ft. + 5 ft./2 levels)

Targets: up to one creature/level, no two of which can be more than 30 ft. apart

Duration: 1 round/level

Saving Throw: Will negates

Spell Resistance: yes

An affected creature moves and attacks at a drastically slowed rate. Creatures affected by this spell are staggered and can take only a single move action or standard action each turn, but not both, and it can’t take full actions. A slowed creature moves at half its normal speed (round down to the next 5-foot increment). Multiple slow effects don’t stack. Slow counters and negates haste.

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