Fatigue | Spells | SFRPG SRD | Glasstop Games

SFRPG Fatigue Spell

Mystic Level: 0

School: necromancy

Range: touch

Targets: one creature

Duration: 1 round/level

Saving Throw: Fortitude negates

Spell Resistance: yes

You make a melee attack against a single target’s EAC, adding your key ability score modifier to the attack roll instead of your Strength modifier if it is higher. The target must succeed at a Fortitude save or be fatigued for the spell’s duration. This spell has no effect on a creature that is already fatigued. Casting this spell doesn’t provoke attacks of opportunity.

This page contains Open Game Content used under the Open Game License (OGL).