Starfinder Deep Slumber Spell

Deep Slumber Spell

Level Mystic 3

School enchantment (compulsion, mind-affecting)

Range close (25 ft. + 5 ft./2 levels)

Area one or more living creatures with a total CR of 8 or lower, all within a 10-ft.-radius burst

Duration 1 minute/level

Saving Throw Will negates; Spell Resistance yes

This spell causes living creatures in the area to fall into a magical sleep, gaining the asleep condition (except normal noise doesn’t wake up the sleeping creatures). Creatures with the lowest CR are affected first. Among creatures of equal CR, those who are closest to the spell’s point of origin are affected first. Deep slumber doesn’t affect unconscious creatures, constructs, or undead creatures.

Section 15: Copyright Notice

Starfinder Core Rulebook © 2017, Paizo Inc.; Authors: Logan Bonner, Jason Bulmahn, Amanda Hamon Kunz, Jason Keeley, Robert G. McCreary, Stephen Radney-MacFarland, Mark Seifter, Owen K.C. Stephens, and James L. Sutter, with Alexander Augunas, Judy Bauer, John Compton, Adam Daigle, Crystal Frasier, Lissa Guillet, Thurston Hillman, Erik Mona, Mark Moreland, Jessica Price, F. Wesley Schneider, Amber E. Scott, and Josh Vogt.