Swoop Hammer | Weapons | Equipment | SFRPG SRD | Glasstop Games

Swoop Hammer

The combat head of a swoop hammer is affixed to an elongated haft. The extra reach of the haft allows for a greater swinging arc and accelerated damage.

All Swoop Hammers

Name Level Price Damage Range Critical Capacity Usage Bulk Special
Tactical Swoop Hammer 5 3,360 1d10 Bludgeoning - Knockdown - - 2 Analog, Reach, Unwieldy
Advanced Swoop Hammer 9 14,300 3d10 Bludgeoning - Knockdown - - 2 Analog, Reach, Unwieldy
Mach I Swoop Hammer 13 44,100 5d10 Bludgeoning - Knockdown 40 charges 4 2 Powered (capacity 40, usage 4), Reach, Unwieldy
Mach II Swoop Hammer 17 273,000 10d10 Bludgeoning - Knockdown - - 2 Analog, Reach, Unwieldy
Mach III Swoop Hammer 20 905,700 14d10 Bludgeoning, Fire - Knockdown 40 charges 4 2 Powered (capacity 40, usage 4), Reach, Unwieldy
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