Staves are long and flexible, weighted on the end to provide extra striking power. Most staves are made from aluminum or fiberglass, though some are still made from wood. Sentinel and repeller staves are made of conductive metal and deliver a painful, low-voltage charge that can stun opponents. The hardlight staff uses a core of unstable photonic gel to dramatically increase its mass every time it strikes a surface.
|Battle Staff||1||80||1d4 Bludgeoning||-||Knockdown||-||-||1||Analog, Block|
|Sentinel Staff||7||6,320||1d10 Bludgeoning||-||-||20 charges||1||1||Block, Powered (capacity 20, usage 1), Stun|
|Carbon Staff||7||6,150||1d8 Bludgeoning||-||Knockdown||-||-||1||Analog, Block|
|Repeller Staff||13||45,200||3d8 Bludgeoning||-||Knockdown||20 charges||1||1||Block, Powered (capacity 20, usage 1), Stun|
|Hardlight Staff||18||320,800||8d8 Bludgeoning||-||Knockdown||-||-||1||Analog, Block|