Sharpwing | Aliens | SFRPG SRD | Glasstop Games

Sharpwing

Sharpwing

CR 8

XP 4,800

N Large animal

Init +12; Senses low-light vision; Perception +21

Defense

HP 125

EAC 20; KAC 22

Fort +12; Ref +12; Will +7

Defensive Abilities unflankable; Immunities nonlethal damage

Offense

Speed 15 ft., fly 80 ft. (Ex, perfect)

Melee bite +19 (1d10+14 P) or claw +19 (1d6+14 S; critical bleed 1d4)

Multiattack bite +13 (1d10+14 P), 2 claws +13 (1d6+14 S; critical bleed 1d4)

Statistics

Str +6; Dex +4; Con +2; Int -4; Wis +0; Cha +0

Skills Acrobatics +21 (+29 when flying), Athletics +16, Stealth +16

Feats Spring Attack

Other Abilities ovitonomy

Ecology

Environment any cold

Organization solitary, pair, or sight (3–8)

Special Abilities

Ovitonomy (Ex) A sharpwing egg is inlaid with the same visual sensors that cover the adult creature’s body. By concentrating, either parent can see through these eyes just as it can through its own, allowing it to monitor the egg’s surroundings for potential threats while it is out hunting for sustenance. However, the sharpwing is unaware of its own surroundings while it is concentrating on its egg. In addition, these visual sensors allow a sharpwing egg to nominally react to its own surroundings. If an unattended egg sees an approaching threat (usually any creature other than a sharpwing), it can extend a number of short limbs and crawl away in search of safety at a speed of 10 feet per round. Either of the egg’s parents can also direct the egg to move, using the same connection that allows the parent to see through the egg’s eyes.

This page contains Open Game Content used under the Open Game License (OGL).