Dragon, Blue | Aliens | SFRPG SRD | Glasstop Games

Dragon, Blue

Young Adult Blue Dragon

CR 11

XP 12,800

LE Huge dragon (earth)

Init +4; Senses blindsense 60 ft., darkvision 120 ft.; Perception +20

Aura frightful presence (170 ft., DC 18)

Defense

HP 183

EAC 24; KAC 26

Fort +15; Ref +13; Will +13

DR 5/magic; Immunities electricity, paralysis, sleep

Offense

Speed 40 ft., burrow 20 ft., fly 200 ft. (Ex, clumsy)

Melee bite +24 (4d6+19 P)

Multiattack bite +18 (4d6+19 P), 2 claws +18 (2d8+19 S), tail slap +18 (2d6+19 B)

Ranged aurora arc rifle +21 (2d12+11 E, critical arc 2d6)

Space 15 ft.; Reach 10 ft. (15 ft. with bite)

Offensive Abilities breath weapon (80-ft. line,12d8 E, Re ex DC 18 half, usable every 1d4 rounds), crush (4d6+19 B)

Spell-Like Abilities (CL 11th; melee +24) 1/day—dimension door, overload systems (DC 17) 3/day—arcing surge (DC 16), discharge (DC 16), instant virus (DC 16), tongues At will—recharge, see invisibility

Statistics

Str +8; Dex +0; Con +5; Int +3; Wis +3; Cha +3

Skills Acrobatics +25 (+17 when flying), Blu +25, Computers +20, Engineering +20, Mysticism +20

Languages Auran, Common, Draconic, Terran

Other Abilities sound imitation

Gear aurora arc rifle with 4 high-capacity batteries (40 charges each)

Ecology

Environment any

Organization solitary

Special Abilities

Sound Imitation (Ex) A blue dragon can mimic any voice or sound it has heard by succeeding at a Bluff check opposed by a listener’s Sense Motive check.

Dragons are powerful, reptilian creatures of high intelligence and ingenuity. The vast majority of dragons fall into one of two categories: chromatic or metallic (though other categories exist). Chromatic dragons are usually evil, while metallic dragons are generally good and strive to better society. Some dragons develop the ability to take on the form of a humanoid or other biped to better integrate themselves into a surrounding community. After hatching from large eggs, dragons mature through 12 age categories: wyrmling (CR 3-4), very young (CR 5-6), young (CR 7–8), juvenile (CR 9-10), young adult (CR 11-12), adult (CR 13-14), mature adult (CR 15-16), old (CR 17-18), very old (CR 19-20), ancient (CR 21-22), wyrm (CR 23-24), and great wyrm (CR 25).

Stacking plans within plans, blue dragons obsessively dwell on their pet projects.

This page contains Open Game Content used under the Open Game License (OGL).