Pathfinder 2 Waking Nightmare Spell

Waking Nightmare

FOCUS 1
UNCOMMON CLERIC EMOTION ENCHANTMENT FEAR MENTAL

Domain nightmares

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


You fill the creature’s mind with a terrifying vision out of its nightmares. The target must attempt a Will save.

Critical Success The target is unaffected.

Success The target is frightened 1.

Failure The target is frightened 2.

Critical Failure The target is frightened 3.


If the target is unconscious when you Cast this Spell on it, it immediately wakes up before attempting its save, and if it fails its save, it gains the fleeing condition for 1 round in addition to the effects noted above.


Similar Spells

Shared Nightmare

UNCOMMON CLERIC EMOTION ENCHANTMENT INCAPACITATION MENTAL

Domain nightmares

Level 4

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Full Details

Fear H

EMOTION ENCHANTMENT FEAR MENTAL

Traditions arcane, divine, occult, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Frighten a creature, possibly making it flee.

Full Details

Unfathomable Song

AUDITORY EMOTION ENCHANTMENT FEAR INCAPACITATION MENTAL

Traditions occult

Level 9

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets up to 5 creatures

Saving Throw Will

Duration sustained up to 1 minute


Song debilitates creatures in weird ways.

Full Details

Dread Aura

UNCOMMON ENCHANTMENT EMOTION FEAR MENTAL WIZARD

Level 4

Cast [2 Actions] somatic, verbal

Area 30-foot-radius emanation centered on you

Duration sustained up to 1 minute


Full Details

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.