Pathfinder 2 Vibrant Pattern Spell
Vibrant PatternSPELL 6
Traditions arcane, occult
Cast [2 Actions] material, somatic
Range 120 feet
Area 10-foot burst
Saving Throw Will
Duration sustained up to 1 minute
You create a pattern of lights that pulses with intensity. Creatures are dazzled while inside the pattern.
In addition, a creature must attempt a Will saving throw if it’s inside the pattern when you cast it, enters the pattern, ends its turn within the pattern, or uses a Seek or Interact action on the pattern. A creature currently blinded by the pattern doesn’t need to attempt new saving throws.
Success The creature is unaffected.
Failure The creature is blinded by the pattern. If it exits the pattern, it can attempt a new save to recover from the blinded condition at the end of each of its turns, to a maximum duration of 1 minute.
Critical Failure The creature is blinded for 1 minute.