Pathfinder 2 Unseasonable Squall Spell
Traditions arcane, primal
Cast [2 Actions] somatic, verbal
Range 60 feet
Area 20-foot burst
Duration until the start of your next turn
You issue a blast of sudden wind that ripples outward from the center of the burst. The wind extinguishes small non-magical fires, disperses fog and mist, scatters objects of light Bulk or less, and pushes unsecured objects of 1 Bulk or less 5 feet away from the spell’s origin point. Each Medium or smaller creature in the area when you Cast the Spell or that moves into spell’s area must attempt a Fortitude saving throw.
Success The creature is unaffected.
Failure The creature is knocked prone. If the creature was Flying, it gets a critical failure instead.
Critical Failure The creature is pushed 30 feet away from the center of the burst, is knocked prone, and takes 2d6 bludgeoning damage.
Similar Spells
Wall of Wind
Traditions arcane, primal
Level 3
Cast [3 Actions] material, somatic, verbal
Range 120 feet
Duration 1 minute
Create a wall of gusting winds that hinders movement and ranged attacks.
Gust of Wind
Traditions arcane, primal
Level 1
Cast [2 Actions] somatic, verbal
Area 60-foot line
Duration until the start of your next turn
Wind blows out fires and knocks back objects and creatures.
Wild Winds Stance H
Level 4
Cast [1 Action] somatic
Duration until you leave the stance
Tempest Surge H
Level 1
Cast [2 Actions] somatic, verbal
Range 30 feet
Targets 1 creature
Saving Throw Reflex