Pathfinder 2 True Seeing Spell
Other Game Systems: Starfinder True Seeing Spell
True SeeingSPELL 6
Traditions arcane, divine, occult, primal
Cast [2 Actions] somatic, verbal
Duration 10 minutes
You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature’s true form, but you don’t end the polymorph spell).