Pathfinder 2 Sunburst Spell
Traditions divine, primal
Cast [2 Actions] somatic, verbal
Range 500 feet
Area 60-foot burst
Saving Throw Reflex
A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to creatures and objects in the area, plus 8d10 additional positive damage to undead creatures. Each creature and object in the area must attempt a Reflex save.
Critical Success The creature or object is unaffected.
Success The creature or object takes half damage.
Failure The creature or object takes full damage.
Critical Failure The creature or object takes full damage. If it’s a creature, it becomes blinded permanently.
If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.
Heightened (+1) The fire damage increases by 1d10, and the positive damage against undead increases by 1d10.