Pathfinder 2 Speak With Plants Spell
Traditions primal
Cast [2 Actions] somatic, verbal
Duration 10 minutes
You can ask questions of and receive answers from plants, but the spell doesn’t make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don’t recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.
Similar Spells
Nature's Bounty H
Domain nature
Level 4
Cast [1 Action] somatic
Requirements You have a free hand.
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Traditions primal
Level 3
Cast [3 Actions] material, somatic, verbal
Range 60 feet
Duration 1 minute
Grow a wall of brambles.
Tree Stride H
Traditions primal
Level 5
Cast [1 Minute] material, somatic, verbal
Teleport from tree to tree.
Tree Shape
Traditions primal
Level 2
Cast [2 Actions] somatic, verbal
Duration 8 hours
Turn into a tree.
Shape Wood
Traditions primal
Level 2
Cast [2 Actions] somatic, verbal
Range touch
Targets an unworked piece of wood up to 20 cubic feet in volume
Reshape unworked wood as you choose.
Plant Form H
Traditions primal
Level 5
Cast [2 Actions] somatic, verbal
Duration 1 minute
Turn into a dangerous plant creature.
Entangle
Traditions primal
Level 2
Cast [2 Actions] somatic, verbal
Range 120 feet
Area all squares in a 20-foot-radius burst that contain plants
Duration 1 minute
Plants in an area grow to entangle and immobilize.
Barkskin H
Traditions primal
Level 2
Cast [2 Actions] somatic, verbal
Range touch
Targets 1 willing creature
Duration 10 minutes
Target’s skin is covered in protective bark.