Pathfinder 2 Soothe Spell

Soothe

SPELL 1
EMOTION ENCHANTMENT HEALING MENTAL

Traditions occult

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 willing living creature

Duration 1 minute


You grace the target’s mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.


Heightened (+1) The amount of healing increases by 1d10+4.


Similar Spells

Soothing Ballad H

UNCOMMON BARD COMPOSITION EMOTION ENCHANTMENT HEALING MENTAL

Level 7

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets you and up to 9 allies


Full Details

Sleep H

ENCHANTMENT INCAPACITATION MENTAL SLEEP

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 5-foot burst

Saving Throw Will


Cause creatures in a small area to fall asleep.

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Share Lore H

DIVINATION MENTAL

Traditions arcane, occult

Level 1

Cast [1 Minute]

Range touch

Targets up to 3 creatures

Duration 10 minutes


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Phantom Pain H

ILLUSION MENTAL NONLETHAL

Traditions occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration 1 minute


Cause a creature ongoing pain that sickens it.

Full Details

Mindlink

DIVINATION MENTAL

Traditions occult

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing creature


Mentally impart 10 minutes’ worth of information in an instant.

Full Details

Message Rune

DIVINATION LINGUISTIC MENTAL

Traditions arcane, occult

Level 1

Cast [5 Minutes] material, somatic, verbal

Range touch

Targets 1 flat unattended surface

Duration 1 day


Full Details

Liberating Command

ENCHANTMENT MENTAL

Traditions occult

Level 1

Cast [1 Action] verbal

Range 60 feet

Targets 1 creature


Full Details

Join Pasts H

UNCOMMON DIVINATION MENTAL

Traditions occult

Level 1

Cast [1 Action] somatic

Range touch

Targets 2 willing creatures

Duration 1 round


Full Details

Fear H

EMOTION ENCHANTMENT FEAR MENTAL

Traditions arcane, divine, occult, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Frighten a creature, possibly making it flee.

Full Details

Section 15: Copyright Notice

Pathfinder Adventure Path #147: Tomorrow Must Burn © 2019, Paizo Inc.; Authors: Ron Lundeen and Stephanie Lundeen, with Lyz Liddell and James Sutter.

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.

Pathfinder Lost Omens Gods & Magic (Second Edition) © 2020, Paizo Inc.; Authors: Robert Adducci, Amirali Attar Olyaee, Calder CaDavid, James Case, Adam Daigle, Katina Davis, Leo Glass, Joshua Grinlinton, James Jacobs, Virginia Jordan, Jason Keeley, Jacky Leung, Lyz Liddell, Ron Lundeen, Stephanie Lundeen, Jacob W. Michaels, Matt Morris, Dave Nelson, Samantha Phelan, Jennifer Povey, Jessica Redekop, Nathan Reinecke, Patrick Renie, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Shahreena Shahrani, Isabelle Thorne, Marc Thuot, Jason Tondro, and Diego Valdez.