Pathfinder 2 Shocking Grasp Spell

Shocking Grasp

SPELL 1
ATTACK ELECTRICITY EVOCATION

Traditions arcane, primal

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature


You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes 1d4 persistent electricity damage on a hit. On a critical hit, double the initial damage, but not the persistent damage.


Heightened (+1) The damage increases by 1d12, and the persistent electricity damage increases by 1.


Similar Spells

Electric Arc H

CANTRIP ELECTRICITY EVOCATION

Traditions arcane, primal

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 or 2 creatures

Saving Throw basic Reflex


Zap one or two creatures with lightning.

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Tempest Surge H

UNCOMMON AIR DRUID ELECTRICITY EVOCATION

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Reflex


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Charged Javelin H

ELECTRICITY EVOCATION

Domain lightning

Level 1

Cast [2 Actions] somatic, verbal

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Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.

Pathfinder Lost Omens Gods & Magic (Second Edition) © 2020, Paizo Inc.; Authors: Robert Adducci, Amirali Attar Olyaee, Calder CaDavid, James Case, Adam Daigle, Katina Davis, Leo Glass, Joshua Grinlinton, James Jacobs, Virginia Jordan, Jason Keeley, Jacky Leung, Lyz Liddell, Ron Lundeen, Stephanie Lundeen, Jacob W. Michaels, Matt Morris, Dave Nelson, Samantha Phelan, Jennifer Povey, Jessica Redekop, Nathan Reinecke, Patrick Renie, David N. Ross, Simone D. SallĂ©, Michael Sayre, David Schwartz, Shahreena Shahrani, Isabelle Thorne, Marc Thuot, Jason Tondro, and Diego Valdez.