Pathfinder 2 Repulsion Spell
Traditions arcane, divine, occult
Cast [2 Actions] somatic, verbal
Range emanation up to 40 feet
Saving Throw Will
Duration 1 minute
You manifest an aura that prevents creatures from approaching you. When casting the spell, you can make the area any radius you choose, up to 40 feet. A creature must attempt a Will save if it’s within the area when you cast the spell or as soon as it enters the area while the spell is in effect. Once a creature has attempted the save, it uses the same result for that casting of repulsion. Any restrictions on a creature’s movement apply only if it voluntarily moves toward you. For example, if you move closer to a creature, it doesn’t then need to move away.
Critical Success The creature’s movement is not restricted.
Success The creature treats each square in the area as difficult terrain when moving closer to you.
Failure The creature can’t move closer to you within the area.
Similar Spells
Blinding Fury
Traditions divine, occult, primal
Level 6
Cast [reaction] verbal
Trigger A creature damages you.
Range 60 feet
Targets the triggering creature
Saving Throw Will
Duration varies
Vampiric Exsanguination H
Traditions arcane, divine, occult
Level 6
Cast [2 Actions] somatic, verbal
Area 30-foot cone
Saving Throw basic Fortitude
Draw blood and life force from creatures in a cone.
True Seeing
Traditions arcane, divine, occult, primal
Level 6
Cast [2 Actions] somatic, verbal
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See through illusions and transmutations.
Spellwrack
Traditions arcane, divine, occult
Level 6
Cast [2 Actions] somatic, verbal
Range 30 feet
Targets 1 creature
Saving Throw Will
Curse a creature to be harmed when a spell is cast on it and lower the duration of its spells.