Pathfinder 2 Pyrotechnics Spell

Pyrotechnics

SPELL 3
UNCOMMON FIRE TRANSMUTATION

Traditions arcane, occult

Cast [2 Actions] material, somatic

Range 120 feet

Targets 1 fire

Saving Throw Fortitude

Duration sustained up to 1 minute


You turn a fire into either a burst of blinding fireworks or a thick cloud of choking smoke, chosen when you Cast the Spell. The spell targets one fire source, which is immediately extinguished if it is a non-magical fire the size of a campfire or smaller. If the fire source is a creature, the creature takes 1d6 points of cold damage and is not extinguished.

Fireworks The targeted fire explodes into a colorful array of flashy, fiery, glowing aerial fireworks in a 20-foot-radius burst. The first time you Sustain the Spell each round, you can cause the area of fireworks to ascend up to 20 feet, but you cannot move the area laterally. Creatures that start their turn within the area of the fireworks must attempt a Fortitude save, and are then temporarily immune for 1 minute.

Smoke Cloud Thick smoke billows out from the fire and coalesces into a cloud that spreads to fill a 20-foot-radius burst centered on the targeted fire. Creatures within the smoke cloud take a –4 circumstance penalty to visual Perception checks, and creatures outside the smoke cloud take a –4 circumstance penalty to visual Perception checks to detect creatures or objects within it. The first time you Sustain the Spell each round, you can cause the smoke cloud to descend up to 20 feet, but you cannot move the area laterally. Creatures that start their turn within the smoke cloud must attempt a Fortitude save, and are then temporarily immune for 1 minute.

Critical Success The creature is unaffected.

Success Fireworks The creature is dazzled for 1 round.; Smoke Cloud The creature is unaffected.

Failure Fireworks The creature is blinded for 1 round.; Smoke Cloud The creature is sickened 1.

Critical Failure Fireworks The creature is blinded for 1 minute.; Smoke Cloud The creature is sickened 1 and cannot recover from the sickened condition while in the area of the smoke cloud.


Similar Spells

Fiery Body H

FIRE POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 7

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn your body into living flame.

Full Details

Slow H

TRANSMUTATION

Traditions arcane, occult, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Fortitude

Duration 1 minute


Make a creature slower, reducing its actions.

Full Details

Haste H

TRANSMUTATION

Traditions arcane, occult, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 1 minute


Speed up a creature so it can attack or move more often.

Full Details

Ghostly Weapon

TRANSMUTATION

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 non-magical weapon that is either unattended or wielded by you or a willing ally

Duration 5 minutes


Make a weapon affect incorporeal creatures.

Full Details

Section 15: Copyright Notice

Pathfinder Adventure Path #152: Legacy of the Lost God © 2020, Paizo Inc.; Authors: Jenny Jarzabski, with Stephen Glicker, Luis Loza, Ron Lundeen, Andrew Mullen, and David N. Ross.

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.