Pathfinder 2 Protection Spell
Traditions divine, occult
Cast [2 Actions] somatic, verbal
Range touch
Targets 1 creature
Duration 1 minute
You ward a creature against a specified alignment. Choose chaotic, evil, good, or lawful when you cast this spell. The target gains a +1 status bonus to Armor Class and saving throws against creatures and effects of the chosen alignment. This bonus increases to +3 against effects from such creatures that would directly control the target and against attacks made by summoned creatures of the chosen alignment.
This spell gains the trait that opposes the alignment you choseāif you choose chaos, this spell gains the lawful trait, and vice versa; if you choose evil, this spell gains the good trait, and vice versa.
Similar Spells
Sanctuary
Traditions divine, occult
Level 1
Cast [2 Actions] somatic, verbal
Range touch
Area 1 creature
Duration 1 minute
Protect a creature from being attacked.
Lock H
Traditions arcane, divine, occult
Level 1
Cast [2 Actions] somatic, verbal
Range touch
Targets 1 lock, or a door or container with a latch
Duration 1 day
Make a lock hard to open.
Alarm H
Traditions arcane, divine, occult, primal
Level 1
Cast [10 Minutes] material, somatic, verbal
Requirements 3 gp silver bell focus
Range touch
Area 20-foot burst
Duration 8 hours
Be alerted if a creature enters a warded area.