Pathfinder 2 Polar Ray Spell
Traditions arcane, primal
Cast [2 Actions] somatic, verbal
Range 120 feet
Targets 1 creature or object
You fire a blue-white ray of freezing air and swirling sleet from your finger that can chill your target to the bones. You must succeed at a spell attack roll to affect the target, which then takes 10d8 cold damage and is drained 2.
Heightened (+1) The damage increases by 2d8.
Similar Spells
Wall of Ice H
Traditions arcane, primal
Level 5
Cast [3 Actions] material, somatic, verbal
Range 120 feet
Duration 1 minute
Sculpt a foot-thick wall of ice that blocks sight and can chill creatures.
Snowball H
Traditions arcane, primal
Level 1
Cast [2 Actions] somatic, verbal
Range 30 feet
Targets 1 creature
Rime Slick H
Traditions arcane, primal
Level 2
Cast [2 Actions] somatic, verbal
Range 60 feet
Area 15-foot burst
Saving Throw basic Reflex
Duration 1 minute
Ice Storm H
Traditions arcane, primal
Level 4
Cast [3 Actions] material, somatic, verbal
Range 120 feet
Area 5-foot burst
Saving Throw basic Reflex
Duration 1 minute
Cone of Cold H
Traditions arcane, primal
Level 5
Cast [2 Actions] somatic, verbal
Area 60-foot cone
Saving Throw basic Reflex
Bitter cold damages creatures in a cone.
Chilling Spray H
Traditions arcane, primal
Level 1
Cast [2 Actions] somatic, verbal
Area 15-foot cone
Saving Throw Reflex
Chilling Spray H
Traditions arcane, primal
Level 1
Cast [2 Actions] somatic, verbal
Area 15-foot cone
Saving Throw Will
Cataclysm
Traditions arcane, primal
Level 10
Cast [2 Actions] somatic, verbal
Range 1,000 feet
Area 60-foot burst
Saving Throw basic Reflex
Call an instant, damaging cataclysm.