Pathfinder 2 Meteor Swarm Spell

Meteor Swarm

SPELL 9
EVOCATION FIRE

Traditions arcane, primal

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 4 40-foot bursts

Saving Throw basic Reflex


You call down four meteors that explode in a fiery blast. Each meteor deals 6d10 bludgeoning damage to any creatures in the 10-foot burst at the center of its area of effect before exploding, dealing 14d6 fire damage to any creatures in its 40-foot burst. The meteors’ central 10-foot bursts can’t overlap, and a creature takes the same amount of fire damage no matter how many overlapping explosions it’s caught in. The saving throw applies to both the bludgeoning and the fire damage.


Heightened (+1) The bludgeoning damage increases by 1d10, and the fire damage increases by 2d6.


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Saving Throw basic Reflex


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Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.