Pathfinder 2 Mending Spell

Other Game Systems: Starfinder Mending Spell

Mending

SPELL 1
TRANSMUTATION

Traditions arcane, divine, occult, primal

Cast [10 Minutes] somatic, verbal

Range touch

Targets non-magical object of light Bulk or less


You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the broken condition if this repairs it past the item’s Broken Threshold. You can’t replace lost pieces or repair an object that’s been completely destroyed.


Heightened (2nd) You can target a non-magical object of 1 Bulk or less.

Heightened (3rd) You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.


Similar Spells

Sigil H

CANTRIP TRANSMUTATION

Traditions arcane, divine, occult, primal

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature or object

Duration unlimited (see below)


Leave a magical mark.

Full Details

Ventriloquism H

AUDITORY ILLUSION

Traditions arcane, divine, occult, primal

Level 1

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Throw your voice.

Full Details

Fear H

EMOTION ENCHANTMENT FEAR MENTAL

Traditions arcane, divine, occult, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Frighten a creature, possibly making it flee.

Full Details

Alarm H

ABJURATION

Traditions arcane, divine, occult, primal

Level 1

Cast [10 Minutes] material, somatic, verbal

Requirements 3 gp silver bell focus

Range touch

Area 20-foot burst

Duration 8 hours


Be alerted if a creature enters a warded area.

Full Details

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.