Pathfinder 2 Maze Spell

Maze

SPELL 8
CONJURATION EXTRADIMENSIONAL TELEPORTATION

Traditions arcane, occult

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration sustained


You transport the target into an extradimensional maze of eldritch origin and trap it there. Once each turn, the target can spend 1 action to attempt a Survival check or Perception check against your spell DC to escape the maze. The possible outcomes are as follows.

Critical Success The target escapes and the spell ends.

Success The target is on the right path to the exit. If the target was already on the right path, it escapes the maze and the spell ends.

Failure The target makes no progress toward escape.

Critical Failure The target makes no progress toward escape, and if it was on the right path, it no longer is.


Teleportation magic doesn’t help the creature escape unless the magic can transport across planes, such as plane shift. When the spell ends, either because the target escaped or the duration ran out, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.


Similar Spells

Plane Shift

UNCOMMON CONJURATION TELEPORTATION

Traditions arcane, divine, occult, primal

Level 7

Cast [10 minutes] focus, material, somatic, verbal

Range touch

Targets 1 willing creature, or up to 8 willing creatures joining hands


Transport creatures to another plane of existence.

Full Details

Ethereal Jaunt H

UNCOMMON CONJURATION TELEPORTATION

Traditions divine, occult

Level 7

Cast [2 Actions] somatic, verbal

Duration sustained up to 1 minute


Use the Ethereal Plane to move through objects and into the air.

Full Details

Teleport H

UNCOMMON CONJURATION TELEPORTATION

Traditions arcane, occult

Level 6

Cast [10 Minutes] material, somatic, verbal

Range 100 miles

Targets you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature.


Transport you and willing creatures a great distance.

Full Details

Collective Transposition H

CONJURATION TELEPORTATION

Traditions arcane, occult

Level 6

Cast [2 Actions] somatic, verbal

Area 30-foot emanation

Targets up to 2 creatures


Teleport up to two creatures to new positions near you.

Full Details

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.