Pathfinder 2 Magic Fang Spell

Magic Fang

SPELL 1
TRANSMUTATION

Traditions primal

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing ally

Duration 1 minute


Choose one of the target’s unarmed attacks that deal one damage die. You cause that unarmed attack to shine with primal energy. The unarmed attack becomes a +1 striking unarmed attack, gaining a +1 item bonus to attack rolls and increasing the number of damage dice to two.


Similar Spells

Shillelagh

PLANT TRANSMUTATION

Traditions primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Area 1 non-magical club or staff you hold

Duration 1 minute


Make a club or staff temporarily magical, and deal more damage to unnatural creatures.

Full Details

Pest Form H

POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Turn into a nonthreatening animal.

Full Details

Mending H

TRANSMUTATION

Traditions arcane, divine, occult, primal

Level 1

Cast [10 Minutes] somatic, verbal

Range touch

Targets non-magical object of light Bulk or less


Repair one non-magical item.

Full Details

Longstrider H

TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Duration 1 hour


Increase your Speed for an hour.

Full Details

Jump H

MOVE TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [1 Action] somatic


Make an impressive leap.

Full Details

Fleet Step

TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Duration 1 minute


Make your Speed much faster.

Full Details

Ant Haul

TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 8 hours


Target can carry more.

Full Details

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.