Pathfinder 2 Heroism Spell

Heroism

SPELL 3
ENCHANTMENT MENTAL

Traditions divine, occult

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 humanoid creature

Duration 10 minutes


You tap into the target’s inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.


Heightened (6th) The status bonus increases to +2.

Heightened (9th) The status bonus increases to +3.


Similar Spells

Zone of Truth

UNCOMMON ENCHANTMENT MENTAL

Traditions divine, occult

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 20-foot burst

Saving Throw Will

Duration 10 minutes


Compel creatures to tell the truth.

Full Details

Dream Message H

ENCHANTMENT MENTAL

Traditions arcane, divine, occult

Level 3

Cast [10 minutes] somatic, verbal

Range planetary

Targets 1 creature you know by name and have met in person

Duration 1 day


Send a message that arrives in a dream.

Full Details

Paralyze H

ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Freeze a humanoid in place.

Full Details

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.