Pathfinder 2 Guidance Spell

Guidance

CANTRIP 1
CANTRIP DIVINATION

Traditions divine, occult, primal

Cast [1 Action] verbal

Range 30 feet

Targets 1 creature

Duration until the start of your next turn


You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.


Similar Spells

Read Aura H

CANTRIP DETECTION DIVINATION

Traditions arcane, divine, occult, primal

Cast [1 Minute] somatic, verbal

Range 30 feet

Targets 1 object


Detect if an object is magical, and determine the school of its magic.

Full Details

Know Direction H

CANTRIP DETECTION DIVINATION

Traditions divine, occult, primal

Cast [2 Actions] somatic, verbal


Find true north.

Full Details

Detect Magic H

CANTRIP DETECTION DIVINATION

Traditions arcane, divine, occult, primal

Cast [2 Actions] somatic, verbal

Area 30-foot emanation


Sense whether magic is nearby.

Full Details

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.