Pathfinder 2 Gravity Well Spell

Gravity Well

SPELL 3
EVOCATION

Traditions arcane, occult

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 30-foot-radius burst

Saving Throw Reflex


You create a sphere of altered gravity. All creatures and unsecured objects in the area move towards the center, depending on their Reflex saving throws. This follows the rules for forced movement (Pathfinder Core Rulebook 475). If there’s not enough space near the center of the sphere, creatures and objects nearer to the center move first, and others move as far as they can without being blocked, up to the amount set by their saving throw outcomes.

Critical Success The creature is unaffected.

Success The creature moves 5 feet toward the center.

Failure The creature moves 15 feet toward the center.

Critical Failure The creature moves 30 feet toward the center.


Similar Spells

Levitate

EVOCATION

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 unattended object or willing creature

Duration 5 minutes


Float an object or creature a few feet off the ground.

Full Details

Wall of Wind

AIR EVOCATION

Traditions arcane, primal

Level 3

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 1 minute


Create a wall of gusting winds that hinders movement and ranged attacks.

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Unseasonable Squall

UNCOMMON AIR EVOCATION

Traditions arcane, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 60 feet

Area 20-foot burst

Duration until the start of your next turn


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Unfolding Wind Rush H

UNCOMMON EVOCATION

Level 3

Cast [1 Action] verbal


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Unbreaking Wave Advance H

UNCOMMON EVOCATION WATER

Level 3

Cast [1 Action] verbal

Area 15-foot cone

Saving Throw Fortitude


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Searing Light H

ATTACK EVOCATION FIRE GOOD LIGHT

Traditions divine, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature


A ray of burning light deals extra damage to undead and counteracts darkness.

Full Details

Pillar of Water

UNCOMMON EVOCATION WATER

Traditions arcane, primal

Level 3

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 1 minute


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Litany Against Wrath H

UNCOMMON CHAMPION EVOCATION GOOD LITANY

Level 3

Cast [1 Action] verbal

Range 30 feet

Targets 1 evil creature

Saving Throw Will

Duration 1 round


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Lightning Bolt H

ELECTRICITY EVOCATION

Traditions arcane, primal

Level 3

Cast [2 Actions] somatic, verbal

Area 120-foot line

Saving Throw basic Reflex


Lightning strikes all creatures in a line.

Full Details

Section 15: Copyright Notice

Pathfinder Adventure Path #151: The Show Must Go On © 2020, Paizo Inc.; Authors: Jason Tondro, with Andrew Mullen, Patrick Renie, David N. Ross, and Michael Sayre

Pathfinder Adventure Path #152: Legacy of the Lost God © 2020, Paizo Inc.; Authors: Jenny Jarzabski, with Stephen Glicker, Luis Loza, Ron Lundeen, Andrew Mullen, and David N. Ross.

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.

Pathfinder Lost Omens Gods & Magic (Second Edition) © 2020, Paizo Inc.; Authors: Robert Adducci, Amirali Attar Olyaee, Calder CaDavid, James Case, Adam Daigle, Katina Davis, Leo Glass, Joshua Grinlinton, James Jacobs, Virginia Jordan, Jason Keeley, Jacky Leung, Lyz Liddell, Ron Lundeen, Stephanie Lundeen, Jacob W. Michaels, Matt Morris, Dave Nelson, Samantha Phelan, Jennifer Povey, Jessica Redekop, Nathan Reinecke, Patrick Renie, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Shahreena Shahrani, Isabelle Thorne, Marc Thuot, Jason Tondro, and Diego Valdez.

Pathfinder Lost Omens World Guide (Second Edition) © 2019, Paizo Inc.; Authors: Tanya DePass, James Jacobs, Lyz Liddell, Ron Lundeen, Liane Merciel, Erik Mona, Mark Seifter, James L. Sutter.