Pathfinder 2 Gate Spell

Gate

SPELL 10
UNCOMMON CONJURATION TELEPORTATION

Traditions arcane, divine, occult

Cast [2 Actions] somatic, verbal

Range 120 feet

Duration sustained up to 1 minute


You tear open a rift to another plane, creating a portal that creatures can travel through in either direction. This portal is vertical and circular, with a radius of 40 feet. The portal appears at a location of your choice on the destination plane, assuming you have a clear idea of both the destination’s location on the plane and what the destination looks like. If you attempt to create a gate into or out of the realm of a deity or another powerful being, that being can prevent the gate from forming.


Similar Spells

Empty Body

UNCOMMON CONJURATION MONK TELEPORTATION

Level 9

Cast [2 Actions] somatic, verbal

Duration 1 minute


Full Details

Plane Shift

UNCOMMON CONJURATION TELEPORTATION

Traditions arcane, divine, occult, primal

Level 7

Cast [10 minutes] focus, material, somatic, verbal

Range touch

Targets 1 willing creature, or up to 8 willing creatures joining hands


Transport creatures to another plane of existence.

Full Details

Ethereal Jaunt H

UNCOMMON CONJURATION TELEPORTATION

Traditions divine, occult

Level 7

Cast [2 Actions] somatic, verbal

Duration sustained up to 1 minute


Use the Ethereal Plane to move through objects and into the air.

Full Details

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.