Pathfinder 2 False Vision Spell
Traditions arcane, occult
Cast [10 minutes] material, somatic, verbal
Range touch
Area 100-foot burst
Duration until the next time you make your daily preparations
You create a false image that fools any attempts to scry on an area. Any scrying spell sees, hears, smells, and otherwise detects whatever you wish within the area, rather than what is actually in the area. You can Sustain the Spell each round to change the illusion as you desire, including playing out a complex scene. If the scrying spell is of a higher level than false vision, the scryer can attempt a Perception check to disbelieve the illusion, though even if they’re successful, they can’t learn what’s truly going on in the area.
Similar Spells
Shadow Siphon
Traditions arcane, occult
Level 5
Cast [Reaction] verbal
Trigger A spell or magical effect deals damage.
Range 60 feet
Targets the triggering spell
React to lessen the damage from an enemy’s spell by making it partially illusion.
Illusory Scene H
Traditions arcane, occult
Level 5
Cast [10 Minutes] somatic, verbal
Range 500 feet
Area 30-foot burst
Duration 1 hour
Create an imaginary scene containing multiple creatures and objects.
Hallucination H
Traditions arcane, occult
Level 5
Cast [2 Actions] somatic, verbal
Range 30 feet
Targets 1 creature
Duration 1 hour
A creature believes one thing is another, can’t detect something, or sees something that’s not really there.
Cloak of Colors
Traditions arcane, occult
Level 5
Cast [2 Actions] somatic, verbal
Range 30 feet
Targets 1 creature
Duration 1 minute
Bright colors dazzle creatures near the target, and attacks cause blinding flashes of light.