Pathfinder 2 Disrupting Weapons Spell
Traditions divine
Cast [2 Actions] somatic, verbal
Range touch
Targets up to two weapons, each of which must be wielded by you or a willing ally, or else unattended
Duration 1 minute
You infuse weapons with positive energy. Attacks with these weapons deal an extra 1d4 positive damage to undead.
Heightened (3rd) The damage increases to 2d4 damage.
Heightened (5th) Target up to three weapons, and the damage increases to 3d4 damage.
Similar Spells
Magic Stone
Traditions divine, primal
Level 1
Cast [1 to 3 Actions] somatic, verbal
Range touch
Targets 1 to 3 non-magical stones or sling bullets
Duration 1 minute
Heal H
Traditions divine, primal
Level 1
Cast [1 to 3 Actions] varies
Range varies
Targets 1 willing living creature or 1 undead creature
Positive energy heals the living or harms the undead, either a single creature or all in a burst.
Disrupt Undead H
Traditions divine, primal
Level 1
Cast [2 Actions] somatic, verbal
Range 30 feet
Targets 1 undead creature
Saving Throw Fortitude
Damage undead with positive energy.