Pathfinder 2 Deja Vu Spell
Traditions arcane, occult
Cast [2 Actions] somatic, verbal
Range 100 feet
Targets 1 creature
Saving Throw Will
Duration 2 rounds
You loop a thought process in the target’s mind, forcing it to repeat the same actions over again. The target must attempt a Will save. If the target fails, whatever actions the target uses on its next turn, it must repeat on its following turn. The actions must be repeated in the same order and as close to the same specifics as possible. For example, if the target makes an attack, it must repeat the attack against the same creature, if possible, and if the target moves, it must move the same distance and direction, if possible, on its next turn.
If the target can’t repeat an action, such as Casting a Spell that has been exhausted or needing to target a creature that has died, it can act as it chooses for that action but becomes stupefied 1 until the end of its turn.
Similar Spells
Sleep H
Traditions arcane, occult
Level 1
Cast [2 Actions] somatic, verbal
Range 30 feet
Area 5-foot burst
Saving Throw Will
Cause creatures in a small area to fall asleep.
Charm H
Traditions arcane, occult, primal
Level 1
Cast [2 Actions] somatic, verbal
Range 30 feet
Targets 1 creature
Saving Throw Will
Duration 1 hour
A humanoid becomes more friendly to you.
Charming Words
Level 1
Cast [1 Action] verbal
Range 30 feet
Targets 1 creature
Saving Throw Will
Duration until the start of your next turn
Charming Touch H
Domain passion
Level 1
Cast [1 Action] somatic
Range touch
Targets 1 humanoid creature that could find you attractive
Saving Throw Will
Duration 10 minutes