Pathfinder 2 Cup of Dust Spell

Cup of Dust

SPELL 3
CURSE NECROMANCY

Traditions arcane, occult, primal

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Targets 1 living creature

Saving Throw Fortitude

Duration 1 day


You curse the target with a thirst no drink can quench. You can Dismiss the spell. The target must attempt a Fortitude save.

Critical Success The creature is unaffected and is temporarily immune for 1 hour.

Success The creature is fatigued for 1 round.

Failure The creature is immediately afflicted by thirst as if it hadn’t had a drink in days. It becomes fatigued and takes 1d4 damage each hour that can’t be healed until it quenches its thirst. No amount of drinking can quench the creature’s thirst during the spell’s duration.

Critical Failure As failure but the creature takes 2d4 damage each hour, twice as much as usual for thirst.


Heightened (+3) The thirst becomes more unbearable, increasing the damage each hour by 1d4, or by 2d4 on a critical failure.


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Range 30 feet

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Saving Throw Fortitude

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CURSE NECROMANCY

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Section 15: Copyright Notice

Pathfinder Advanced Player's Guide © 2020, Paizo Inc.; Authors: Amirali Attar Olyaee, Alexander Augunas, Kate Baker, Brian Bauman, Logan Bonner, Carlos Cabrera, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Jesse Decker, Fabby Garza Marroquín, Steven Hammond, Sasha Laranoa Harving, Joan Hong, Nicolas Hornyak, Vanessa Hoskins, James Jacobs, Erik Keith, Lyz Liddell, Luis Loza, Ron Lundeen, Patchen Mortimer, Dennis Muldoon, Stephen Radney-MacFarland, Jessica Redekop, Mikhail Rekun, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Kendra Leigh Speedling, Jason Tondro, Clark Valentine, and Andrew White.

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