Pathfinder 2 Control Water Spell

Control Water

SPELL 5
EVOCATION WATER

Traditions arcane, primal

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 50 feet long by 50 feet wide


By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of slow.


Similar Spells

Wall of Ice H

COLD EVOCATION WATER

Traditions arcane, primal

Level 5

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 1 minute


Sculpt a foot-thick wall of ice that blocks sight and can chill creatures.

Full Details

Hydraulic Torrent H

EVOCATION WATER

Traditions primal

Level 4

Cast [2 Actions] somatic, verbal

Area 60-foot line

Saving Throw Fortitude


Force creatures back with a damaging line of water.

Full Details

Holy Cascade H

EVOCATION GOOD POSITIVE WATER

Traditions divine

Level 4

Cast [2 Actions] somatic, verbal

Cost one vial of holy water

Range 500 feet

Area 20-foot burst

Saving Throw basic Reflex


Turn a vial of holy water into an explosion of blessed water.

Full Details

Downpour H

UNCOMMON CLERIC EVOCATION WATER

Domain water

Level 4

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 30-foot burst

Duration 1 minute


Full Details

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.