Pathfinder 2 Continual Flame Spell
Traditions arcane, divine, occult, primal
Cast [3 Actions] material, somatic, verbal
Cost 6 gp of ruby dust
Range touch
Targets 1 object
Duration unlimited
A magical flame springs up from the object, as bright as a torch. It doesn’t need oxygen, react to water, or generate heat.
Heightened (+1) The cost increases as follows: 16 gp for 3rd level; 30 gp for 4th, 60 gp for 5th, 120 gp for 6th,; 270 gp for 7th, 540 gp for 8th, 1,350 gp for 9th, and 3,350 gp for 10th.
Similar Spells
Faerie Fire
Traditions divine, occult, primal
Level 2
Cast [2 Actions] somatic, verbal
Range 120 feet
Area 10-foot burst
Duration 5 minutes
Colorful light prevents creatures from being concealed or invisible.
Reaper's Lantern
Traditions divine, occult, primal
Level 2
Cast [2 Actions] somatic, verbal
Area 5-foot emanation
Saving Throw Fortitude
Duration 1 minute
Light H
Traditions arcane, divine, occult, primal
Cast [2 Actions] somatic, verbal
Range touch
Targets 1 unattended, non-magical object of 1 Bulk or less
Duration until the next time you make your daily preparations
Make an object glow.