Pathfinder 2 Contingency Spell

Contingency

SPELL 7
ABJURATION

Traditions arcane

Cast [10 Minutes] material, somatic, verbal

Duration 24 hours


You prepare a spell that will trigger later. While casting contingency, you also cast another spell of 4th level or lower with a casting time of no more than 3 actions. This companion spell must be one that can affect you. You must make any decisions for the spell when you cast contingency, such as choosing a damage type for resist energy. During the casting, choose a trigger under which the spell will be cast, using the same restrictions as for the trigger of a Ready action. Once contingency is cast, you can cause the companion spell to come into effect as a reaction with that trigger. It affects only you, even if it would affect more creatures. If you define complicated conditions, as determined by the GM, the trigger might fail. If you cast contingency again, the newer casting supersedes the older.


Heightened (8th) You can choose a spell of 5th level or lower.

Heightened (9th) You can choose a spell of 6th level or lower.

Heightened (10th) You can choose a spell of 7th level or lower.


Similar Spells

Spell Turning

UNCOMMON ABJURATION

Traditions arcane

Level 7

Cast [2 Actions] somatic, verbal

Duration 1 hour


Reflect spells back at their caster.

Full Details

Energy Aegis H

ABJURATION

Traditions arcane, divine, occult, primal

Level 7

Cast [1 Minute] material, somatic, verbal

Range touch

Targets 1 creature

Duration 24 hours


A creature gains resistance to acid, cold, electricity, fire, force, and sonic.

Full Details

Dimensional Lock

UNCOMMON ABJURATION

Traditions arcane, divine, occult

Level 7

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 60-foot burst

Duration 1 day


Prevent teleportation and planar travel.

Full Details

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.