Pathfinder 2 Chill Touch Spell
Traditions arcane, divine, occult
Cast [2 Actions] somatic, verbal
Range touch
Targets 1 living or undead creature
Saving Throw Fortitude
Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.
- Living Creature The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also enfeebled 1 for 1 round on a critical failure.
- Undead Creature The target is flat-footed for 1 round on a failed Fortitude save. On a critical failure, the target is also fleeing for 1 round unless it succeeds at a Will save.
Heightened (+1) The negative damage to living creatures increases by 1d4.
Similar Spells
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Cast [2 Actions] somatic, verbal
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Saving Throw Fortitude
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Touch of Undeath H
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Duration 1 minute
Touch of Undeath H
Domain undeath
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Harm H
Traditions divine
Level 1
Cast [1 to 3 Actions] varies
Range varies
Targets 1 living creature or 1 willing undead creature
Negative energy harms the living or heals the undead, either a single creature or all in a burst.