Pathfinder 2 Calm Emotions Spell

Calm Emotions

SPELL 2
EMOTION ENCHANTMENT INCAPACITATION MENTAL

Traditions divine, occult

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 10-foot burst

Saving Throw Will

Duration sustained up to 1 minute


You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.

Critical Success The creature is unaffected.

Success Calming urges impose a –1 status penalty to the creature’s attack rolls.

Failure Any emotion effects that would affect the creature are suppressed and the creature can’t use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.

Critical Failure As failure, but hostility doesn’t end the effect.


Similar Spells

Charm H

EMOTION ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration 1 hour


A humanoid becomes more friendly to you.

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Charming Touch H

UNCOMMON CLERIC EMOTION ENCHANTMENT INCAPACITATION MENTAL

Domain passion

Level 1

Cast [1 Action] somatic

Range touch

Targets 1 humanoid creature that could find you attractive

Saving Throw Will

Duration 10 minutes


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Warp Mind

EMOTION ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult

Level 7

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature

Saving Throw Will


Confuse a creature, possibly permanently.

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Unfathomable Song

AUDITORY EMOTION ENCHANTMENT FEAR INCAPACITATION MENTAL

Traditions occult

Level 9

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets up to 5 creatures

Saving Throw Will

Duration sustained up to 1 minute


Song debilitates creatures in weird ways.

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Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.