Pathfinder 2 Blindness Spell

Blindness

SPELL 3
INCAPACITATION NECROMANCY

Traditions arcane, divine, occult, primal

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Fortitude


You blind the target. The effect is determined by the target’s Fortitude save. The target then becomes temporarily immune for 1 minute.

Critical Success The target is unaffected.

Success The target is blinded until its next turn begins.

Failure The target is blinded for 1 minute.

Critical Failure The target is blinded permanently.


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CURSE NECROMANCY

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Level 3

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Targets 1 living creature

Saving Throw Fortitude

Duration 1 day


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Traditions arcane, divine, occult, primal

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Cast [2 Actions] somatic, verbal

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Section 15: Copyright Notice

Pathfinder Advanced Player's Guide © 2020, Paizo Inc.; Authors: Amirali Attar Olyaee, Alexander Augunas, Kate Baker, Brian Bauman, Logan Bonner, Carlos Cabrera, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Jesse Decker, Fabby Garza Marroquín, Steven Hammond, Sasha Laranoa Harving, Joan Hong, Nicolas Hornyak, Vanessa Hoskins, James Jacobs, Erik Keith, Lyz Liddell, Luis Loza, Ron Lundeen, Patchen Mortimer, Dennis Muldoon, Stephen Radney-MacFarland, Jessica Redekop, Mikhail Rekun, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Kendra Leigh Speedling, Jason Tondro, Clark Valentine, and Andrew White.

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.

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