Pathfinder 2 Awaken Animal Ritual
Awaken AnimalRITUAL 6
Cast 1 day
Cost herbs, 1/5 the value on the table below
Primary Check Nature (master)
Secondary Casters 3
Secondary Checks Lore (any), Society, Survival
Range 10 feet
Targets 1 animal of up to the level on the table below
You grant intelligence to the target, transforming it into a beast. If it was previously an animal companion or minion, it can no longer serve as one.
|Creature Level||Spell Level Required||Cost|
|-1 or 0||2||15 gp|
Critical Success The target’s Intelligence, Wisdom, and Charisma modifiers each increase to +2 if they were lower, and it becomes helpful to you for awakening it.
Success The target’s Intelligence, Wisdom, and Charisma modifiers increase to +0 if they were worse and it becomes friendly to you for awakening it.
Failure You fail to awaken the target.
Critical Failure You accidentally awaken the target with a pure bestial hatred toward you. The target’s Intelligence, Wisdom, and Charisma modifiers increase to –2 if they were worse. It becomes hostile to you, attempting to destroy you.