Pathfinder 2 Magical Shorthand Feat

You can find Feat Rules here.

Magical Shorthand

Feat 2
General Skill

Prerequisites expert in Arcana, Nature, Occultism, or Religion


Learning spells comes easily to you. If you’re an expert in a tradition’s associated skill, you take 10 minutes per spell level to learn a spell of that tradition, rather than 1 hour per spell level. If you fail to learn the spell, you can try again after 1 week or after you gain a level, whichever comes first. If you’re a master in the tradition’s associated skill, learning a spell takes 5 minutes per spell level, and if you’re legendary, it takes 1 minute per spell level. You can use downtime to learn and inscribe new spells. This works as if you were using Earn Income with the tradition’s associated skill, but instead of gaining money, you choose a spell available to you to learn and gain a discount on learning it, learning it for free if your earned income equals or exceeds its cost.


All General Feats

Additional Lore | Adopted Ancestry | Alchemical Crafting | Ancestral Paragon | Arcane Sense | Armor Proficiency | Assurance | Automatic Knowledge | Bargain Hunter | Battle Cry | Battle Medicine | Bizarre Magic | Bonded Animal | Breath Control | Canny Acumen | Cat Fall | Charming Liar | Cloud Jump | Combat Climber | Confabulator | Connections | Continual Recovery | Courtly Graces | Craft Anything | Diehard | Divine Guidance | Dubious Knowledge | Expeditious Search | Experienced Professional | Experienced Smuggler | Experienced Tracker | Fascinating Performance | Fast Recovery | Feather Step | Fleet | Foil Senses | Forager | Glad-Hand | Group Coercion | Group Impression | Hefty Hauler | Hobnobber | Impeccable Crafting | Impressive Performance | Incredible Initiative | Incredible Investiture | Intimidating Glare | Intimidating Prowess | Inventor | Kip Up | Lasting Coercion | Legendary Codebreaker | Legendary Linguist | Legendary Medic | Legendary Negotiation | Legendary Performer | Legendary Professional | Legendary Sneak | Legendary Survivalist | Legendary Thief | Lengthy Diversion | Lie to Me | Magical Crafting | Magical Shorthand | Multilingual | Natural Medicine | Nimble Crawl | Oddity Identification | Pickpocket | Planar Survival | Powerful Leap | Quick Climb | Quick Coercion | Quick Disguise | Quick Identification | Quick Jump | Quick Recognition | Quick Repair | Quick Squeeze | Quick Swim | Quick Unlock | Quiet Allies | Rapid Mantel | Read Lips | Recognize Spell | Ride | Robust Recovery | Scare to Death | Shameless Request | Shield Block | Sign Language | Skill Training | Slippery Secrets | Snare Crafting | Specialty Crafting | Steady Balance | Streetwise | Student of the Canon | Subtle Theft | Survey Wildlife | Swift Sneak | Terrain Expertise | Terrain Stalker | Terrified Retreat | Titan Wrestler | Toughness | Train Animal | Trick Magic Item | Underwater Marauder | Unified Theory | Unmistakable Lore | Untrained Improvisation | Virtuosic Performer | Wall Jump | Ward Medic | Wary Disarmament | Weapon Proficiency

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.