Pathfinder 2 Influence Nature Feat
You can find Feat Rules here.
Influence NatureFeat 7
Prerequisites master in Nature
With patience and time, you can make bird calls, leave game trails, and ultimately influence the behavior of a certain type of animals in the region to favor and even aid you in the days to come. The GM determines the DC of any check required and the amount of time your work requires (usually at least a day or two of downtime). While you can’t directly control how you’ve influenced nature, you can hope for certain effects, such as easier hunts or birds falling silent whenever danger is approaching. If you’re legendary in Nature, you can elicit these same adjustments to animal behavior in the area by spending only 10 minutes.
All General Feats
A Home In Every Port | Acrobatic Performer | Additional Lore | Adopted Ancestry | Advanced First Aid | Aerobatics Mastery | Alchemical Crafting | Ancestral Paragon | Arcane Sense | Armor Assist | Armor Proficiency | Armored Stealth | Assurance | Assured Identification | Automatic Knowledge | Bargain Hunter | Battle Cry | Battle Medicine | Battle Planner | Biographical Eye | Bizarre Magic | Bon Mot | Bonded Animal | Breath Control | Canny Acumen | Caravan Leader | Cat Fall | Charming Liar | Cloud Jump | Combat Climber | Concealing Legerdemain | Confabulator | Connections | Consult the Spirits | Continual Recovery | Courtly Graces | Craft Anything | Crafter's Appraisal | Criminal Connections | Deceptive Worship | Diehard | Discreet Inquiry | Distracting Performance | Disturbing Knowledge | Divine Guidance | Doublespeak | Dubious Knowledge | Exhort the Faithful | Expeditious Search | Experienced Professional | Experienced Smuggler | Experienced Tracker | Express Rider | Eye for Numbers | Fascinating Performance | Fast Recovery | Feather Step | Fleet | Foil Senses | Forager | Forensic Acumen | Glad-Hand | Glean Contents | Group Coercion | Group Impression | Hefty Hauler | Hireling Manager | Hobnobber | Impeccable Crafting | Impressive Performance | Improvise Tool | Improvised Repair | Incredible Initiative | Incredible Investiture | Incredible Scout | Influence Nature | Innoculation | Intimidating Glare | Intimidating Prowess | Inventor | Keen Follower | Kip Up | Lasting Coercion | Lead Climber | Legendary Codebreaker | Legendary Guide | Legendary Linguist | Legendary Medic | Legendary Negotiation | Legendary Performer | Legendary Professional | Legendary Sneak | Legendary Survivalist | Legendary Thief | Lengthy Diversion | Lie to Me | Magical Crafting | Magical Shorthand | Multilingual | Natural Medicine | Nimble Crawl | No Cause for Alarm | Oddity Identification | Pick Up the Pace | Pickpocket | Pilgrim's Token | Planar Survival | Powerful Leap | Prescient Consumable | Prescient Planner | Quick Climb | Quick Coercion | Quick Contacts | Quick Disguise | Quick Identification | Quick Jump | Quick Recognition | Quick Repair | Quick Squeeze | Quick Swim | Quick Unlock | Quiet Allies | Rapid Affixture | Rapid Mantel | Read Lips | Recognize Spell | Ride | Risky Surgery | Robust Recovery | Root Magic | Scare to Death | Schooled in Secrets | Seasoned | Shadow Mark | Shameless Request | Shield Block | Sign Language | Skill Training | Skitter | Slippery Secrets | Snare Crafting | Specialty Crafting | Steady Balance | Streetwise | Student of the Canon | Subtle Theft | Supertaster | Survey Wildlife | Swift Sneak | Terrain Expertise | Terrain Stalker | Terrified Retreat | Terrifying Resistance | Thorough Search | Titan Wrestler | Toughness | Train Animal | Trick Magic Item | True Perception | Underground Network | Underwater Marauder | Unified Theory | Unmistakable Lore | Untrained Improvisation | Virtuosic Performer | Wall Jump | Ward Medic | Wary Disarmament | Water Sprint | Weapon Proficiency