Pathfinder 2 Consult the Spirits Feat

You can find Feat Rules here.

Consult the Spirits

Feat 7
General Secret Skill

Prerequisites master in Nature, Occultism, or Religion

Frequency once per day


You have learned rites or meditations that enable you to perceive minor, invisible spirits within a place. Choose Nature, Occultism, or Religion when you select this feat. Nature allows you to contact the spirits of nature that form leshies, who are born of pure life essence rather than spiritual energy and can answer questions about natural features like the location of nearby water or plant life. Religion reveals the presence of angelic, demonic, or other spirits in service to divine beings, who provide information about sources of powerful positive or negative energy, sacred or profane influences, or the presence of undead. Occultism allows you to contact lingering spirits, psychic echoes of the departed dead, and spirits from beyond reality, who tell you about things like strange auras, effects, or the presence of unnatural occult beings.

Spend 10 minutes and attempt a check to Recall Knowledge with the chosen skill; the DC is determined by the GM (usually a very high DC for the level of the highest-level creature you might encounter in the area). If you’re legendary in the chosen skill, you can use this feat once per hour, instead of only once per day, but you can’t use it again on any area that overlaps a previous area.

Critical Success The spirits reveal themselves to you and have a helpful attitude toward you. Only you can perceive these spirits. They answer three simple questions about the environment within 100 feet of you, depending on the skill you chose and thus the type of spirits you contact. Their answers are almost always a single word, and their knowledge is limited to within their area of interest.

Success As with a critical success, but the spirits are indifferent to you and answer only one question.

Failure You are unable to contact the spirits of this place.

Critical Failure You contact one or more malevolent spirits. They are hostile toward you, though they may not immediately appear so. They answer up to three questions but give you information that is harmful to you in some way, as determined by the GM.

Special You can select this feat multiple times, each time picking a different skill in which you have the master proficiency rank. You can use this feat with each skill once per day (or once per hour, if you’re legendary).


All General Feats

A Home In Every Port | Acrobatic Performer | Additional Lore | Adopted Ancestry | Advanced First Aid | Aerobatics Mastery | Alchemical Crafting | Ancestral Paragon | Arcane Sense | Armor Assist | Armor Proficiency | Armored Stealth | Assurance | Assured Identification | Automatic Knowledge | Bargain Hunter | Battle Cry | Battle Medicine | Battle Planner | Biographical Eye | Bizarre Magic | Bon Mot | Bonded Animal | Breath Control | Canny Acumen | Caravan Leader | Cat Fall | Charming Liar | Cloud Jump | Combat Climber | Concealing Legerdemain | Confabulator | Connections | Consult the Spirits | Continual Recovery | Courtly Graces | Craft Anything | Crafter's Appraisal | Criminal Connections | Deceptive Worship | Diehard | Discreet Inquiry | Distracting Performance | Disturbing Knowledge | Divine Guidance | Doublespeak | Dubious Knowledge | Exhort the Faithful | Expeditious Search | Experienced Professional | Experienced Smuggler | Experienced Tracker | Express Rider | Eye for Numbers | Fascinating Performance | Fast Recovery | Feather Step | Fleet | Foil Senses | Forager | Forensic Acumen | Glad-Hand | Glean Contents | Group Coercion | Group Impression | Hefty Hauler | Hireling Manager | Hobnobber | Impeccable Crafting | Impressive Performance | Improvise Tool | Improvised Repair | Incredible Initiative | Incredible Investiture | Incredible Scout | Influence Nature | Innoculation | Intimidating Glare | Intimidating Prowess | Inventor | Keen Follower | Kip Up | Lasting Coercion | Lead Climber | Legendary Codebreaker | Legendary Guide | Legendary Linguist | Legendary Medic | Legendary Negotiation | Legendary Performer | Legendary Professional | Legendary Sneak | Legendary Survivalist | Legendary Thief | Lengthy Diversion | Lie to Me | Magical Crafting | Magical Shorthand | Multilingual | Natural Medicine | Nimble Crawl | No Cause for Alarm | Oddity Identification | Pick Up the Pace | Pickpocket | Pilgrim's Token | Planar Survival | Powerful Leap | Prescient Consumable | Prescient Planner | Quick Climb | Quick Coercion | Quick Contacts | Quick Disguise | Quick Identification | Quick Jump | Quick Recognition | Quick Repair | Quick Squeeze | Quick Swim | Quick Unlock | Quiet Allies | Rapid Affixture | Rapid Mantel | Read Lips | Recognize Spell | Ride | Risky Surgery | Robust Recovery | Root Magic | Scare to Death | Schooled in Secrets | Seasoned | Shadow Mark | Shameless Request | Shield Block | Sign Language | Skill Training | Skitter | Slippery Secrets | Snare Crafting | Specialty Crafting | Steady Balance | Streetwise | Student of the Canon | Subtle Theft | Supertaster | Survey Wildlife | Swift Sneak | Terrain Expertise | Terrain Stalker | Terrified Retreat | Terrifying Resistance | Thorough Search | Titan Wrestler | Toughness | Train Animal | Trick Magic Item | True Perception | Underground Network | Underwater Marauder | Unified Theory | Unmistakable Lore | Untrained Improvisation | Virtuosic Performer | Wall Jump | Ward Medic | Wary Disarmament | Water Sprint | Weapon Proficiency

Section 15: Copyright Notice

Pathfinder Advanced Player's Guide © 2020, Paizo Inc.; Authors: Amirali Attar Olyaee, Alexander Augunas, Kate Baker, Brian Bauman, Logan Bonner, Carlos Cabrera, James Case, Jessica Catalan, John Compton, Paris Crenshaw, Jesse Decker, Fabby Garza Marroquín, Steven Hammond, Sasha Laranoa Harving, Joan Hong, Nicolas Hornyak, Vanessa Hoskins, James Jacobs, Erik Keith, Lyz Liddell, Luis Loza, Ron Lundeen, Patchen Mortimer, Dennis Muldoon, Stephen Radney-MacFarland, Jessica Redekop, Mikhail Rekun, Alex Riggs, David N. Ross, Michael Sayre, Mark Seifter, Kendra Leigh Speedling, Jason Tondro, Clark Valentine, and Andrew White.