Pathfinder 2 Sickened Condition
You can find Conditions Rules here.
You feel ill. Sickened always includes a value. You take a status penalty equal to this value on all your checks and DCs. You can’t willingly ingest anything—including elixirs and potions—while sickened.
You can spend a single action retching in an attempt to recover, which lets you immediately attempt a Fortitude save against the DC of the effect that made you sickened. On a success, you reduce your sickened value by 1 (or by 2 on a critical success).
Blinded | Broken | Clumsy | Concealed | Confused | Controlled | Dazzled | Deafened | Doomed | Drained | Dying | Encumbered | Enfeebled | Fascinated | Fatigued | Flat-Footed | Fleeing | Friendly | Frightened | Grabbed | Helpful | Hidden | Hostile | Immobilized | Indifferent | Invisible | Observed | Paralyzed | Persistent Damage | Petrified | Prone | Quickened | Restrained | Sickened | Slowed | Stunned | Stupefied | Unconscious | Undetected | Unfriendly | Unnoticed | Wounded