All Pathfinder 2 Spells

You can find focus spells under the class or archetype they belong to.

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Tradition

Level

Trait

Source

Spells

Abyssal Plague

ATTACK CHAOTIC DISEASE EVIL NECROMANCY

Traditions divine, occult

Level 5

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw Fortitude


Inflict a draining curse.

Full Details

Acid Arrow H

ACID ATTACK EVOCATION

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature or object


Magical arrow deals acid damage persistently.

Full Details

Acid Splash H

ACID ATTACK CANTRIP EVOCATION

Traditions arcane, primal

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature or object


Damage creatures with acid.

Full Details

Acid Storm H

ACID EVOCATION

Traditions arcane, primal

Level 5

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 20-foot-radius burst

Duration 1 minute


Full Details

Acidic Burst H

ACID EVOCATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Area 5-foot emanation

Saving Throw basic Reflex


Full Details

Aerial Form H

POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 4

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn into a flying combatant.

Full Details

Agitate H

ENCHANTMENT MENTAL NONLETHAL

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw WIll

Duration varies


Full Details

Air Bubble

AIR CONJURATION

Traditions arcane, divine, primal

Level 1

Cast [Reaction] verbal

Trigger A creature within range enters an environment where it can’t breathe.

Range 60 feet

Targets the triggering creature

Duration 1 minute


React to create air for a creature to breathe.

Full Details

Air Walk

AIR TRANSMUTATION

Traditions divine, primal

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 5 minutes


Walk on air as though it were solid ground.

Full Details

Alarm H

ABJURATION

Traditions arcane, divine, occult, primal

Level 1

Cast [10 Minutes] material, somatic, verbal

Requirements 3 gp silver bell focus

Range touch

Area 20-foot burst

Duration 8 hours


Be alerted if a creature enters a warded area.

Full Details

Alter Reality

DIVINATION

Traditions occult

Level 10

Cast [3 Actions] material, somatic, verbal


Warp reality to duplicate occult spells.

Full Details

Anathematic Reprisal H

ENCHANTMENT MENTAL

Traditions divine

Level 4

Cast [Reaction] somatic, verbal

Trigger A creature performs an act anathema to your deity.

Range 30 feet

Targets the triggering creature

Saving Throw Will


Cause mental pain to one who commits anathema against your deity.

Full Details

Animal Form H

POLYMORPH TRANSMUTATION

Traditions primal

Level 2

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn into a dangerous animal.

Full Details

Animal Messenger

ENCHANTMENT MENTAL

Traditions primal

Level 2

Cast [1 Minute] material, somatic, verbal

Range 120 feet

Duration until delivered


Send a Tiny animal to deliver a message.

Full Details

Animal Vision

DIVINATION MENTAL

Traditions primal

Level 3

Cast [1 Minute] material, somatic, verbal

Range 120 feet

Targets 1 animal

Duration 1 hour


Project your senses through an animal.

Full Details

Animus Mine H

ABJURATION MENTAL

Traditions occult

Level 2

Cast [2 Actions] somatic, verbal

Saving Throw Will

Duration 1 hour


Full Details

Ant Haul

TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 8 hours


Target can carry more.

Full Details

Anticipate Peril H

DIVINATION

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 10 minutes


Full Details

Antimagic Field

RARE ABJURATION

Traditions arcane, divine, occult, primal

Level 8

Cast [3 Actions] material, somatic, verbal

Area 10-foot emanation

Duration sustained up to 1 minute


Magic doesn’t function in an area around you.

Full Details

Augury

DIVINATION PREDICTION

Traditions divine, occult

Level 2

Cast [10 Minutes] material, somatic, verbal


Predict whether a course of action brings good fortune.

Full Details

Avatar

POLYMORPH TRANSMUTATION

Traditions divine

Level 10

Cast [2 Actions] somatic, verbal

Duration 1 minute


Transform into a battle form determined by your deity.

Full Details

Baleful Polymorph

INCAPACITATION POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 6

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Fortitude

Duration varies


Transform a creature into a harmless animal.

Full Details

Bane

ENCHANTMENT MENTAL

Traditions divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Area 5-foot emanation

Targets enemies in the area

Saving Throw Will

Duration 1 minute


Weaken enemies’ attacks in an aura around you.

Full Details

Banishment H

ABJURATION INCAPACITATION

Traditions arcane, divine, occult, primal

Level 5

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature that isn’t on its home plane

Saving Throw Will


Send a creature back to its home plane.

Full Details

Barkskin H

ABJURATION PLANT

Traditions primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing creature

Duration 10 minutes


Target’s skin is covered in protective bark.

Full Details

Befuddle

EMOTION ENCHANTMENT MENTAL

Traditions arcane

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 1 round


Full Details

Bind Soul

UNCOMMON EVIL NECROMANCY

Traditions divine, occult

Level 9

Cast [2 Actions] somatic, verbal

Requirements black sapphire with a gp value of at least the target’s level × 100

Range 30 feet

Targets 1 creature that died within the last minute

Duration unlimited


Imprison a dead creature’s soul.

Full Details

Bind Undead

NECROMANCY

Traditions arcane, divine, occult

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 mindless undead creature with a level no greater than bind undead’s spell level

Duration 1 day


Take control of a mindless undead.

Full Details

Black Tentacles

CONJURATION

Traditions arcane, occult

Level 5

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Area 20-foot burst adjacent to a flat surface

Duration 1 minute


Tentacles in an area grab creatures.

Full Details

Blade Barrier H

EVOCATION FORCE

Traditions divine

Level 6

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 1 minute


Form a wall of swords made of force.

Full Details

Bless

ENCHANTMENT MENTAL

Traditions divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Area 5-foot emanation

Targets you and allies in the area

Duration 1 minute


Strengthen allies’ attacks in an aura around you.

Full Details

Blindness

INCAPACITATION NECROMANCY

Traditions arcane, divine, occult, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Fortitude


Strike a target blind.

Full Details

Blink H

CONJURATION TELEPORTATION

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Duration 1 minute


Flit between the planes, vanishing and reappearing.

Full Details

Blood Feast H

UNCOMMON NECROMANCY

Traditions arcane, divine, occult

Level 5

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature


Full Details

Blur

ILLUSION VISUAL

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 1 minute


Cause a target’s form to become blurry and hard to hit.

Full Details

Brand the Impertinent

ABJURATION CURSE

Traditions divine

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw Fortitude

Duration varies


Full Details

Breath of Drought H

UNCOMMON EVOCATION FIRE

Traditions primal

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 10-foot burst

Duration sustained


Full Details

Breath of Life

HEALING NECROMANCY POSITIVE

Traditions divine

Level 5

Cast [Reaction] verbal

Trigger A living creature within range would die.

Range 60 feet

Targets the triggering creature


React to revive a creature at the moment of its death.

Full Details

Burning Hands H

EVOCATION FIRE

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Area 15-foot cone

Saving Throw basic Reflex


A small cone of flame rushes from your hands.

Full Details

Calm Emotions

EMOTION ENCHANTMENT INCAPACITATION MENTAL

Traditions divine, occult

Level 2

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 10-foot burst

Saving Throw Will

Duration sustained up to 1 minute


Suppress strong emotions and hostility.

Full Details

Cataclysm

ACID AIR COLD EARTH ELECTRICITY EVOCATION FIRE WATER

Traditions arcane, primal

Level 10

Cast [2 Actions] somatic, verbal

Range 1,000 feet

Area 60-foot burst

Saving Throw basic Reflex


Call an instant, damaging cataclysm.

Full Details

Chain Lightning H

ELECTRICITY EVOCATION

Traditions arcane, primal

Level 6

Cast [2 Actions] somatic, verbal

Range 500 feet

Targets 1 creature, plus any number of additional creatures

Saving Throw Reflex


Lightning jumps from creature to creature.

Full Details

Charm H

EMOTION ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration 1 hour


A humanoid becomes more friendly to you.

Full Details

Chill Touch H

ATTACK CANTRIP NECROMANCY NEGATIVE

Traditions arcane, divine, occult

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 living or undead creature

Saving Throw Fortitude


Your touch hurts the living or disorients undead.

Full Details

Chilling Darkness H

ATTACK COLD DARKNESS EVOCATION EVIL

Traditions divine

Level 3

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature


Ray of evil darkness deals cold damage, counteracts light, and harms celestials.

Full Details

Chilling Spray H

COLD EVOCATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Area 15-foot cone

Saving Throw Will


Full Details

Chromatic Wall H

ABJURATION

Traditions arcane, occult

Level 5

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 10 minutes


A wall of light offers a unique protection based on its color.

Full Details

Circle of Protection H

UNCOMMON ABJURATION

Traditions divine, occult

Level 3

Cast [3 Actions] material, somatic, verbal

Range touch

Area 10-foot emanation centered on the touched creature

Duration 1 minute


A creature emits an aura that protects those within against an alignment.

Full Details

Clairaudience

DIVINATION SCRYING

Traditions arcane, occult

Level 3

Cast [1 Minute] material, somatic, verbal

Range 500 feet

Duration 10 minutes


Hear through an invisible magical sensor.

Full Details

Clairvoyance

DIVINATION SCRYING

Traditions arcane, occult

Level 4

Cast [1 Minute] material, somatic, verbal

Range 500 feet

Duration 10 minutes


See through an invisible magical sensor.

Full Details

Cloak of Colors

ILLUSION VISUAL

Traditions arcane, occult

Level 5

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 1 minute


Bright colors dazzle creatures near the target, and attacks cause blinding flashes of light.

Full Details

Cloudkill H

DEATH NECROMANCY POISON

Traditions arcane, primal

Level 5

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Area 20-foot burst

Saving Throw basic Fortitude

Duration 1 minute


Poison creatures in a cloud that moves away from you.

Full Details

Clownish Curse

UNCOMMON ATTACK CURSE ENCHANTMENT MENTAL MISFORTUNE

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw WIll

Duration varies


Full Details

Collective Transposition H

CONJURATION TELEPORTATION

Traditions arcane, occult

Level 6

Cast [2 Actions] somatic, verbal

Area 30-foot emanation

Targets up to 2 creatures


Teleport up to two creatures to new positions near you.

Full Details

Color Spray

ILLUSION INCAPACITATION VISUAL

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Area 15-foot cone

Saving Throw Will

Duration 1 or more rounds (see below)


Swirling colors dazzle or stun creatures.

Full Details

Command H

AUDITORY ENCHANTMENT LINGUISTIC MENTAL

Traditions arcane, divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration until the end of the target’s next turn


Bid a creature to approach, run, release something, lie prone, or stand up.

Full Details

Comprehend Language H

DIVINATION

Traditions arcane, divine, occult

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 1 hour


A creature understands one language.

Full Details

Cone of Cold H

COLD EVOCATION

Traditions arcane, primal

Level 5

Cast [2 Actions] somatic, verbal

Area 60-foot cone

Saving Throw basic Reflex


Bitter cold damages creatures in a cone.

Full Details

Confusion H

EMOTION ENCHANTMENT MENTAL

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration 1 minute


Befuddle a creature, making it act randomly.

Full Details

Contingency H

ABJURATION

Traditions arcane

Level 7

Cast [10 Minutes] material, somatic, verbal

Duration 24 hours


Set up a spell to trigger later under your choice of circumstances.

Full Details

Continual Flame H

EVOCATION LIGHT

Traditions arcane, divine, occult, primal

Level 2

Cast [3 Actions] material, somatic, verbal

Cost 6 gp of ruby dust

Range touch

Targets 1 object

Duration unlimited


A magical flame burns indefinitely.

Full Details

Control Water

EVOCATION WATER

Traditions arcane, primal

Level 5

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 50 feet long by 50 feet wide


Raise or lower water in a large area.

Full Details

Create Food H

CONJURATION

Traditions arcane, divine, primal

Level 2

Cast [1 Hour] somatic, verbal

Range 30 feet


Conjure food that can feed multiple creatures.

Full Details

Create Water

CONJURATION WATER

Traditions arcane, divine, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 0 feet


Conjure 2 gallons of water.

Full Details

Creation H

CONJURATION

Traditions arcane, primal

Level 4

Cast [1 Minute] material, somatic, verbal

Range 0 feet

Duration 1 hour


Make a temporary object.

Full Details

Crisis of Faith H

ENCHANTMENT MENTAL

Traditions divine

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will


Cause mental damage and possibly make a worshipper unable to cast spells.

Full Details

Crusade H

UNCOMMON ENCHANTMENT LINGUISTIC MENTAL

Traditions divine

Level 9

Cast [2 Actions] somatic, verbal

Range 60 feet

Targets up to 4 creatures

Duration 10 minutes


Creatures become dedicated to a cause of your choice.

Full Details

Crushing Despair H

EMOTION ENCHANTMENT MENTAL

Traditions arcane, occult

Level 5

Cast [2 Actions] somatic, verbal

Area 30-foot cone

Saving Throw Will

Duration 1 or more rounds


Make a creature sob uncontrollably.

Full Details

Cup of Dust H

CURSE NECROMANCY

Traditions arcane, occult, primal

Level 3

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Targets 1 living creature

Saving Throw Fortitude

Duration 1 day


Full Details

Dancing Lights

CANTRIP EVOCATION LIGHT

Traditions arcane, occult, primal

Cast [2 Actions] somatic, verbal

Range 120 feet

Duration sustained


Create four floating lights you can move.

Full Details

Darkness H

DARKNESS EVOCATION

Traditions arcane, divine, occult, primal

Level 2

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Area 20-foot burst

Duration 1 minute


Suppress all light in an area.

Full Details

Darkvision H

DIVINATION

Traditions arcane, divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Duration 1 hour


See in the dark.

Full Details

Daze H

CANTRIP ENCHANTMENT MENTAL NONLETHAL

Traditions arcane, divine, occult

Cast [2 Actions] somatic, verbal

Range 60 feet

Targets 1 creature

Saving Throw Will

Duration 1 round


Damage a creature’s mind and possibly stun it.

Full Details

Deafness

NECROMANCY

Traditions arcane, divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Fortitude


Make a creature deaf.

Full Details

Death Knell

ATTACK DEATH NECROMANCY

Traditions divine, occult

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 living creature that has 0 HP

Saving Throw Will


Finish off a creature who’s near death.

Full Details

Death Ward

ABJURATION

Traditions divine, occult, primal

Level 5

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 living creature touched

Duration 10 minutes


Protect a creature against negative energy.

Full Details

Detect Alignment H

UNCOMMON DETECTION DIVINATION

Traditions divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Area 30-foot emanation


See auras of a chosen alignment.

Full Details

Detect Magic H

CANTRIP DETECTION DIVINATION

Traditions arcane, divine, occult, primal

Cast [2 Actions] somatic, verbal

Area 30-foot emanation


Sense whether magic is nearby.

Full Details

Detect Poison H

UNCOMMON DETECTION DIVINATION

Traditions divine, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 object or creature


Determine whether an object or creature is poisonous or venomous.

Full Details

Detect Scrying H

UNCOMMON DETECTION DIVINATION

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Area 30-foot emanation

Duration 1 hour


Find out if scrying effects are in the area.

Full Details

Dimension Door H

CONJURATION TELEPORTATION

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Range 120 feet


Teleport yourself up to 120 feet.

Full Details

Dimensional Anchor

ABJURATION

Traditions arcane, divine, occult

Level 4

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Keep a creature from teleporting or traveling to other planes.

Full Details

Dimensional Lock

UNCOMMON ABJURATION

Traditions arcane, divine, occult

Level 7

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 60-foot burst

Duration 1 day


Prevent teleportation and planar travel.

Full Details

Dinosaur Form H

POLYMORPH TRANSMUTATION

Traditions primal

Level 4

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn into a dinosaur.

Full Details

Disappearance

ILLUSION

Traditions arcane, occult

Level 8

Cast [2 Actions] material, somatic

Range touch

Targets 1 creature

Duration 10 minutes


Make a creature invisible, silent, and undetectable by any and all senses.

Full Details

Discern Lies

UNCOMMON DIVINATION MENTAL REVELATION

Traditions arcane, divine, occult

Level 4

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Expertly detect lies and falsehoods.

Full Details

Discern Location

UNCOMMON DETECTION DIVINATION

Traditions arcane, divine, occult

Level 8

Cast [10 minutes] material, somatic, verbal

Range unlimited

Targets 1 creature or object


Discover a target’s exact location within unlimited range.

Full Details

Disintegrate H

EVOCATION

Traditions arcane

Level 6

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature or unattended object

Saving Throw Fortitude


Reduce a creature or object to dust.

Full Details

Disjunction

UNCOMMON ABJURATION

Traditions arcane, primal

Level 9

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 magic item


Deactivate or destroy a magic item.

Full Details

Dispel Magic

ABJURATION

Traditions arcane, divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 spell effect or unattended magic item


End a spell or suppress an item’s magic.

Full Details

Disrupt Undead H

NECROMANCY POSITIVE

Traditions divine, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 undead creature

Saving Throw Fortitude


Damage undead with positive energy.

Full Details

Disrupting Weapons H

NECROMANCY POSITIVE

Traditions divine

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets up to two weapons, each of which must be wielded by you or a willing ally, or else unattended

Duration 1 minute


Weapons deal positive damage to undead.

Full Details

Divine Aura

ABJURATION

Traditions divine

Level 8

Cast [2 Actions] somatic, verbal

Area 10-foot emanation

Targets allies in the area

Duration sustained up to 1 minute


Allies in an aura have better defenses and are protected against one alignment.

Full Details

Divine Decree H

EVOCATION

Traditions divine

Level 7

Cast [2 Actions] somatic, verbal

Range 40 feet

Area 40-foot emanation

Saving Throw Fortitude

Duration varies


Creatures of alignments opposed by your deity are damaged, enfeebled, paralyzed, or banished.

Full Details

Divine Inspiration

ENCHANTMENT MENTAL

Traditions divine

Level 8

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing creature


Spiritual energy recovers a creature’s expended spell.

Full Details

Divine Lance H

ATTACK CANTRIP EVOCATION

Traditions divine

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature


Throw divine energy that damages based on your deity’s alignment.

Full Details

Divine Vessel H

MORPH TRANSMUTATION

Traditions divine

Level 7

Cast [2 Actions] somatic, verbal

Duration 1 minute


Take on aspects of a servitor of your deity.

Full Details

Divine Wrath H

EVOCATION

Traditions divine

Level 4

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 20-foot burst

Saving Throw Fortitude


Damage and hinder creatures of alignments opposed by your deity.

Full Details

Dominate H

UNCOMMON ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult

Level 6

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration until the next time you make your daily preparations


A humanoid must obey your orders.

Full Details

Dragon Form H

POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 6

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn into a dragon.

Full Details

Dream Council

ILLUSION MENTAL SLEEP

Traditions arcane, occult

Level 8

Cast [10 minutes] somatic, verbal

Range planetary

Targets up to 12 creatures you know by name and have met in person

Duration 1 hour


Communicate through a shared dream.

Full Details

Dream Message H

ENCHANTMENT MENTAL

Traditions arcane, divine, occult

Level 3

Cast [10 minutes] somatic, verbal

Range planetary

Targets 1 creature you know by name and have met in person

Duration 1 day


Send a message that arrives in a dream.

Full Details

Dreaming Potential

ENCHANTMENT MENTAL

Traditions occult

Level 5

Cast [10 minutes] material, somatic, verbal

Range touch

Targets 1 willing sleeping creature

Duration 8 hours


The target retrains in its dreams.

Full Details

Drop Dead H

UNCOMMON ILLUSION VISUAL

Traditions arcane, divine

Level 5

Cast [reaction] somatic, verbal

Trigger A creature within range is hit by an attack from an enemy.

Range 120 feet

Targets 1 creature

Duration sustained up to 1 minute


The target appears to die but actually turns invisible.

Full Details

Duplicate Foe H

CONJURATION

Traditions arcane, occult

Level 7

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Targets 1 enemy of level 15 or lower

Saving Throw Fortitude

Duration sustained up to 1 minute


Create a temporary duplicate of an enemy that fights for you.

Full Details

Earthbind

TRANSMUTATION

Traditions arcane, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 flying creature

Saving Throw Fortitude

Duration varies


Bring a flying creature to the ground.

Full Details

Earthquake H

EARTH EVOCATION

Traditions arcane, primal

Level 8

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 60-foot burst

Duration 1 round


Shake the ground with a devastating earthquake.

Full Details

Eclipse Burst H

COLD DARKNESS NECROMANCY NEGATIVE

Traditions arcane, divine, primal

Level 7

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 60-foot burst

Saving Throw Reflex


A globe of darkness deals cold damage, hurts the living, and overcomes light.

Full Details

Electric Arc H

CANTRIP ELECTRICITY EVOCATION

Traditions arcane, primal

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 or 2 creatures

Saving Throw basic Reflex


Zap one or two creatures with lightning.

Full Details

Elemental Form H

POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 5

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn into an elemental.

Full Details

Endure H

ENCHANTMENT MENTAL

Traditions arcane, occult

Level 1

Cast [1 Action] somatic

Range touch

Targets 1 creature

Duration 1 round


Full Details

Endure Elements H

ABJURATION

Traditions arcane, divine, primal

Level 2

Cast [10 Minutes] somatic, verbal

Range touch

Targets 1 willing creature

Duration until the next time you make your daily preparations


Protect a creature from severe cold or heat.

Full Details

Energy Aegis H

ABJURATION

Traditions arcane, divine, occult, primal

Level 7

Cast [1 Minute] material, somatic, verbal

Range touch

Targets 1 creature

Duration 24 hours


A creature gains resistance to acid, cold, electricity, fire, force, and sonic.

Full Details

Enhance Victuals H

TRANSMUTATION

Traditions divine, primal

Level 2

Cast [1 Minute] material, somatic, verbal

Range touch

Targets up to 1 gallon of non-magical water or up to 5 pounds of food

Duration 1 hour


Improve food or drink and remove poisons.

Full Details

Enlarge H

POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 willing creature

Duration 5 minutes


A creature grows in size.

Full Details

Entangle

PLANT TRANSMUTATION

Traditions primal

Level 2

Cast [2 Actions] somatic, verbal

Range 120 feet

Area all squares in a 20-foot-radius burst that contain plants

Duration 1 minute


Plants in an area grow to entangle and immobilize.

Full Details

Enthrall

AUDITORY ENCHANTMENT EMOTION

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets all creatures in range

Saving Throw Will

Duration sustained


Your speech makes creatures fascinated with you.

Full Details

Entrancing Eyes

UNCOMMON ENCHANTMENT MENTAL VISUAL

Traditions arcane

Level 7

Cast [2 Actions] somatic, verbal

Area 30-foot emanation centered on you

Duration sustained up to 1 minute


Full Details

Ethereal Jaunt H

UNCOMMON CONJURATION TELEPORTATION

Traditions divine, occult

Level 7

Cast [2 Actions] somatic, verbal

Duration sustained up to 1 minute


Use the Ethereal Plane to move through objects and into the air.

Full Details

Exchange Image

UNCOMMON ILLUSION VISUAL

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Requirements You have the humanoid trait.

Range touch

Targets you and 1 other humanoid

Saving Throw Will

Duration varies


Full Details

Expeditious Excavation H

EARTH TRANSMUTATION

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Area cube of dirt 5 feet across or smaller


Full Details

Fabricated Truth

ENCHANTMENT INCAPACITATION MENTAL

Traditions occult

Level 10

Cast [3 Actions] material, somatic, verbal

Range 100 feet

Targets up to 5 creatures

Saving Throw Will

Duration varies


Make creatures believe something is fact.

Full Details

Faerie Fire

EVOCATION LIGHT

Traditions divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 10-foot burst

Duration 5 minutes


Colorful light prevents creatures from being concealed or invisible.

Full Details

False Life H

NECROMANCY

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Duration 8 hours


Gain temporary HP.

Full Details

False Vision

UNCOMMON ILLUSION

Traditions arcane, occult

Level 5

Cast [10 minutes] material, somatic, verbal

Range touch

Area 100-foot burst

Duration until the next time you make your daily preparations


Trick a scrying spell.

Full Details

Favorable Review H

UNCOMMON ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw WIll

Duration varies


Full Details

Fear H

EMOTION ENCHANTMENT FEAR MENTAL

Traditions arcane, divine, occult, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Frighten a creature, possibly making it flee.

Full Details

Feast of Ashes H

CURSE NECROMANCY

Traditions arcane, occult, primal

Level 2

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Targets 1 living creature

Saving Throw Fortitude

Duration 1 week


Full Details

Feather Fall

ABJURATION

Traditions arcane, primal

Level 1

Cast [Reaction] verbal

Trigger A creature within range is falling.

Range 60 feet

Targets 1 falling creature

Duration 1 minute


React to slow a creature’s fall.

Full Details

Feeblemind

CURSE ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult

Level 6

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Stupefy a creature permanently

Full Details

Feet to Fins H

MORPH TRANSMUTATION

Traditions arcane, primal

Level 3

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing creature

Duration 10 minutes


Turn a creature’s feet into fins, enabling it swim but slowing it on land.

Full Details

Field of Life H

HEALING NECROMANCY POSITIVE

Traditions divine, primal

Level 6

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 20-foot burst

Duration sustained up to 1 minute


Create a positive energy field that heals those within.

Full Details

Fiery Body H

FIRE POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 7

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn your body into living flame.

Full Details

Finger of Death H

DEATH NECROMANCY

Traditions divine, primal

Level 7

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 living creature

Saving Throw basic Fortitude


Point at a creature to deal negative damage and possibly kill it instantly.

Full Details

Fire Seeds H

EVOCATION FIRE PLANT

Traditions primal

Level 6

Cast [2 Actions] somatic, verbal

Saving Throw basic Reflex

Duration 1 minute


Create a positive energy field that heals those within.

Full Details

Fire Shield H

EVOCATION FIRE

Traditions arcane, primal

Level 4

Cast [2 Actions] somatic, verbal

Duration 1 minute


Flames protect you from cold and harm those that touch you.

Full Details

Fireball H

EVOCATION FIRE

Traditions arcane, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 20-foot burst

Saving Throw basic Reflex


An explosion of fire in an area burns creatures.

Full Details

Flame Strike H

EVOCATION FIRE

Traditions divine

Level 5

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 10-foot radius, 40-foot-tall cylinder

Saving Throw basic Reflex


Call divine fire from the sky.

Full Details

Flaming Sphere H

EVOCATION FIRE

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 15-foot square

Saving Throw Reflex

Duration sustained up to 1 minute


A ball of fire rolls about at your command.

Full Details

Fleet Step

TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Duration 1 minute


Make your Speed much faster.

Full Details

Flesh to Stone

TRANSMUTATION

Traditions arcane, primal

Level 6

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature made of flesh

Saving Throw Fortitude

Duration varies


Turn a living creature to a stone statue.

Full Details

Floating Disk

CONJURATION FORCE

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Duration 8 hours


A disk of energy follows you, carrying objects.

Full Details

Fly H

TRANSMUTATION

Traditions arcane, occult, primal

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 5 minutes


Cause the target creature to gain a fly Speed.

Full Details

Forbidding Ward H

ABJURATION CANTRIP

Traditions divine, occult

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 ally and 1 enemy

Duration sustained up to 1 minute


Protect an ally against one specific enemy.

Full Details

Foresight

DIVINATION MENTAL PREDICTION

Traditions arcane, divine, occult

Level 9

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 1 hour


Sense when a creature is in danger and React to protect it with good fortune.

Full Details

Forgotten Lines H

RARE DIVINATION

Traditions arcane, divine, occult

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 text or remnants thereof


Full Details

Freedom of Movement

ABJURATION

Traditions arcane, divine, primal

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature touched

Duration 10 minutes


A creature overcomes hindrances to its movement.

Full Details

Fungal Hyphae H

FUNGUS NECROMANCY

Traditions primal

Level 2

Cast [2 Actions] somatic, verbal

Duration 1 minute


Full Details

Gaseous Form

POLYMORPH TRANSMUTATION

Traditions arcane, occult, primal

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing creature

Duration 5 minutes


Turn a willing creature into a flying cloud.

Full Details

Gate

UNCOMMON CONJURATION TELEPORTATION

Traditions arcane, divine, occult

Level 10

Cast [2 Actions] somatic, verbal

Range 120 feet

Duration sustained up to 1 minute


Tear open a portal to another plane.

Full Details

Gentle Repose H

NECROMANCY

Traditions arcane, divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 corpse

Duration until the next time you make your daily preparations


A corpse doesn’t decay and can’t become undead.

Full Details

Ghost Sound H

AUDITORY CANTRIP ILLUSION

Traditions arcane, occult

Cast [2 Actions] somatic, verbal

Range 30 feet

Duration sustained


Make false sounds.

Full Details

Ghostly Weapon

TRANSMUTATION

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 non-magical weapon that is either unattended or wielded by you or a willing ally

Duration 5 minutes


Make a weapon affect incorporeal creatures.

Full Details

Ghoulish Cravings H

ATTACK DISEASE EVIL NECROMANCY

Traditions divine, occult

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw Fortitude


Infect a creature with ghoul fever.

Full Details

Glibness

UNCOMMON ENCHANTMENT MENTAL

Traditions occult

Level 4

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Lie with impunity.

Full Details

Glitterdust

EVOCATION

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 10-foot burst

Saving Throw Reflex


Sparkling dust breaks invisibility and impedes vision.

Full Details

Globe of Invulnerability

UNCOMMON ABJURATION

Traditions arcane, divine, occult

Level 4

Cast [2 Actions] somatic, verbal

Area 10-foot burst centered on one corner of your space

Duration 10 minutes


Magical sphere counteracts spells that would enter it.

Full Details

Glyph of Warding

ABJURATION

Traditions arcane, divine, occult, primal

Level 3

Cast [10 Minutes] material, somatic, verbal

Range touch

Area 1 container or a 10-foot-by-10-foot area

Duration unlimited


Store a spell in a symbol to make a trap.

Full Details

Goblin Pox

ATTACK DISEASE NECROMANCY

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw Fortitude


Infect a creature with goblin pox.

Full Details

Gravity Well

EVOCATION

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 30-foot-radius burst

Saving Throw Reflex


Full Details

Grease

CONJURATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 4 contiguous 5-foot squares or

Targets 1 object of 1 Bulk or less

Duration 1 minute


Coat a surface or object in slippery grease.

Full Details

Grim Tendrils H

NECROMANCY NEGATIVE

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Area 30-foot line

Saving Throw Fortitude


Creatures in a line take negative damage and bleed.

Full Details

Guidance

CANTRIP DIVINATION

Traditions divine, occult, primal

Cast [1 Action] verbal

Range 30 feet

Targets 1 creature

Duration until the start of your next turn


Divine guidance improves one roll.

Full Details

Gust of Wind

AIR EVOCATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Area 60-foot line

Duration until the start of your next turn


Wind blows out fires and knocks back objects and creatures.

Full Details

Hallucination H

ILLUSION INCAPACITATION MENTAL

Traditions arcane, occult

Level 5

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 1 hour


A creature believes one thing is another, can’t detect something, or sees something that’s not really there.

Full Details

Hallucinatory Terrain H

UNCOMMON ILLUSION

Traditions arcane, occult, primal

Level 4

Cast [10 minutes] material, somatic, verbal

Range 500 feet

Area 50-foot burst

Duration until the next time you make your daily preparations


A natural environment appears to be another kind of terrain.

Full Details

Harm H

NECROMANCY NEGATIVE

Traditions divine

Level 1

Cast [1 to 3 Actions] varies

Range varies

Targets 1 living creature or 1 willing undead creature


Negative energy harms the living or heals the undead, either a single creature or all in a burst.

Full Details

Haste H

TRANSMUTATION

Traditions arcane, occult, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 1 minute


Speed up a creature so it can attack or move more often.

Full Details

Heal H

HEALING NECROMANCY POSITIVE

Traditions divine, primal

Level 1

Cast [1 to 3 Actions] varies

Range varies

Targets 1 willing living creature or 1 undead creature


Positive energy heals the living or harms the undead, either a single creature or all in a burst.

Full Details

Heroism H

ENCHANTMENT MENTAL

Traditions divine, occult

Level 3

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 humanoid creature

Duration 10 minutes


Stoke a creature’s inner heroism to make it more competent.

Full Details

Hideous Laughter

EMOTION ENCHANTMENT MENTAL

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 living creature

Saving Throw Will

Duration sustained


Fits of laughter make a creature unable to take all its actions.

Full Details

Holy Cascade H

EVOCATION GOOD POSITIVE WATER

Traditions divine

Level 4

Cast [2 Actions] somatic, verbal

Cost one vial of holy water

Range 500 feet

Area 20-foot burst

Saving Throw basic Reflex


Turn a vial of holy water into an explosion of blessed water.

Full Details

Horrid Wilting H

NECROMANCY NEGATIVE

Traditions arcane, primal

Level 8

Cast [2 Actions] somatic, verbal

Range 500 feet

Targets any number of living creatures

Saving Throw basic Fortitude


Pull moisture from creatures, damaging them.

Full Details

Humanoid Form H

POLYMORPH TRANSMUTATION

Traditions arcane, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Take the shape of a humanoid.

Full Details

Hydraulic Push H

ATTACK EVOCATION WATER

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 60 feet

Targets 1 creature or object


Damage and push a creature with a blast of water.

Full Details

Hydraulic Torrent H

EVOCATION WATER

Traditions primal

Level 4

Cast [2 Actions] somatic, verbal

Area 60-foot line

Saving Throw Fortitude


Force creatures back with a damaging line of water.

Full Details

Hypercognition

DIVINATION

Traditions occult

Level 3

Cast [1 Action] verbal


Recall massive amounts of information in an instant.

Full Details

Hypnotic Pattern

ILLUSION VISUAL

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 10-foot burst

Saving Throw Will

Duration sustained up to 1 minute


Shifting colors dazzle and fascinate creatures.

Full Details

Ill Omen

CURSE DIVINATION MISFORTUNE

Traditions occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 1 round


Full Details

Illusory Creature H

AUDITORY ILLUSION VISUAL

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Range 500 feet

Duration sustained


Form a convincing illusion of a creature.

Full Details

Illusory Disguise H

ILLUSION VISUAL

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Duration 1 hour


Make yourself look like a different creature.

Full Details

Illusory Object H

ILLUSION VISUAL

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 20-foot burst

Duration 10 minutes


Form a convincing illusion of an object.

Full Details

Illusory Scene H

AUDITORY ILLUSION VISUAL

Traditions arcane, occult

Level 5

Cast [10 Minutes] somatic, verbal

Range 500 feet

Area 30-foot burst

Duration 1 hour


Create an imaginary scene containing multiple creatures and objects.

Full Details

Implosion H

EVOCATION

Traditions arcane, primal

Level 9

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 1 corporeal creature

Saving Throw basic Fortitude

Duration sustained up to 1 minute


Make a creature collapse in on itself.

Full Details

Imprint Message

UNCOMMON DIVINATION

Traditions occult

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 object


Full Details

Insect Form H

POLYMORPH TRANSMUTATION

Traditions primal

Level 3

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn into a dangerous giant insect.

Full Details

Invisibility H

ILLUSION

Traditions arcane, occult

Level 2

Cast [2 Actions] material, somatic

Range touch

Targets 1 creature

Duration 10 minutes


A creature can’t be seen until it attacks.

Full Details

Invisibility Sphere H

ILLUSION

Traditions arcane, occult

Level 3

Cast [2 Actions] material, somatic

Area 10-foot emanation

Targets you and any number of creatures in range

Duration 10 minutes


You and creatures near you become invisible as you explore.

Full Details

Iron Gut H

TRANSMUTATION

Traditions arcane, primal

Level 2

Cast [2 Actions] material, somatic

Duration 1 hour


Full Details

Item Facade H

ILLUSION VISUAL

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 object no more than 10 feet by 10 feet by 10 feet

Duration 1 hour


Disguise an item to look perfect or shoddy.

Full Details

Join Pasts H

UNCOMMON DIVINATION MENTAL

Traditions occult

Level 1

Cast [1 Action] somatic

Range touch

Targets 2 willing creatures

Duration 1 round


Full Details

Jump H

MOVE TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [1 Action] somatic


Make an impressive leap.

Full Details

Knock

TRANSMUTATION

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 door, lock, or container

Duration 1 minute


Make a door, lock, or container easier to open, and possibly open it immediately.

Full Details

Know Direction H

CANTRIP DETECTION DIVINATION

Traditions divine, occult, primal

Cast [2 Actions] somatic, verbal


Find true north.

Full Details

Levitate

EVOCATION

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 unattended object or willing creature

Duration 5 minutes


Float an object or creature a few feet off the ground.

Full Details

Liberating Command

ENCHANTMENT MENTAL

Traditions occult

Level 1

Cast [1 Action] verbal

Range 60 feet

Targets 1 creature


Full Details

Light H

CANTRIP EVOCATION LIGHT

Traditions arcane, divine, occult, primal

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 unattended, non-magical object of 1 Bulk or less

Duration until the next time you make your daily preparations


Make an object glow.

Full Details

Lightning Bolt H

ELECTRICITY EVOCATION

Traditions arcane, primal

Level 3

Cast [2 Actions] somatic, verbal

Area 120-foot line

Saving Throw basic Reflex


Lightning strikes all creatures in a line.

Full Details

Locate H

UNCOMMON DETECTION DIVINATION

Traditions arcane, divine, primal

Level 3

Cast [10 minutes] material, somatic, verbal

Range 500 feet

Targets 1 specific object or type of object

Duration sustained


Learn the direction to an object.

Full Details

Lock H

ABJURATION

Traditions arcane, divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 lock, or a door or container with a latch

Duration 1 day


Make a lock hard to open.

Full Details

Longstrider H

TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Duration 1 hour


Increase your Speed for an hour.

Full Details

Mage Armor H

ABJURATION

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Duration until the next time you make your daily preparations


Ward yourself with magical armor.

Full Details

Mage Hand H

CANTRIP EVOCATION

Traditions arcane, occult

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 unattended object of light Bulk or less

Duration sustained


Command a floating hand to move an object.

Full Details

Magic Aura H

UNCOMMON ILLUSION

Traditions arcane, occult

Level 1

Cast [1 Minute] material, somatic, verbal

Range touch

Targets 1 object of 3 bulk or less

Duration until the next time you make your daily preparations


Change how an item’s magic appears to detecting spells.

Full Details

Magic Fang

TRANSMUTATION

Traditions primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing ally

Duration 1 minute


Make a creature’s unarmed attacks magical temporarily.

Full Details

Magic Missile H

EVOCATION FORCE

Traditions arcane, occult

Level 1

Cast [1 to 3 Actions] somatic, verbal

Range 120 feet

Targets 1 creature


Pelt creatures with unerring bolts of magical force.

Full Details

Magic Mouth

AUDITORY ILLUSION VISUAL

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature or object

Duration unlimited


Make an illusory mouth appear to speak a message.

Full Details

Magic Weapon

TRANSMUTATION

Traditions arcane, divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 non-magical weapon that is unattended or wielded by you or a willing ally

Duration 1 minute


Make a weapon temporarily magical.

Full Details

Magnificent Mansion

UNCOMMON CONJURATION EXTRADIMENSIONAL

Traditions arcane, occult

Level 7

Cast [1 Minute] material, somatic, verbal

Range 30 feet

Duration 24 hours


Conjure a secure dwelling in a demiplane.

Full Details

Mariner's Curse

ATTACK CURSE NECROMANCY

Traditions arcane, occult, primal

Level 5

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw Will


Infect a creature with the curse of the rolling sea.

Full Details

Mask of Terror H

EMOTION FEAR ILLUSION MENTAL VISUAL

Traditions arcane, occult, primal

Level 7

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 1 minute


A creature’s fearsome illusory appearance frightens observers.

Full Details

Massacre H

DEATH NECROMANCY NEGATIVE

Traditions arcane, divine, primal

Level 9

Cast [2 Actions] somatic, verbal

Area 60-foot line

Saving Throw Fortitude


Instantly kill multiple creatures.

Full Details

Maze

CONJURATION EXTRADIMENSIONAL TELEPORTATION

Traditions arcane, occult

Level 8

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration sustained


Trap a creature in an extradimensional maze.

Full Details

Meld Into Stone

EARTH TRANSMUTATION

Traditions arcane, primal

Level 3

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Meld into a block of stone.

Full Details

Mending H

TRANSMUTATION

Traditions arcane, divine, occult, primal

Level 1

Cast [10 Minutes] somatic, verbal

Range touch

Targets non-magical object of light Bulk or less


Repair one non-magical item.

Full Details

Message H

AUDITORY CANTRIP ILLUSION LINGUISTIC MENTAL

Traditions arcane, divine, occult

Cast [1 Action] verbal

Range 120 feet

Targets 1 creature

Duration see below


Speak a message to a distant creature, who can reply.

Full Details

Message Rune

DIVINATION LINGUISTIC MENTAL

Traditions arcane, occult

Level 1

Cast [5 Minutes] material, somatic, verbal

Range touch

Targets 1 flat unattended surface

Duration 1 day


Full Details

Meteor Swarm H

EVOCATION FIRE

Traditions arcane, primal

Level 9

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 4 40-foot bursts

Saving Throw basic Reflex


Call down four blazing meteors that explode.

Full Details

Mind Blank

UNCOMMON ABJURATION

Traditions arcane, occult

Level 8

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration until the next time you make your daily preparations


Protect a creature from mental magic and some divinations.

Full Details

Mind Probe

UNCOMMON DIVINATION LINGUISTIC MENTAL

Traditions arcane, occult

Level 5

Cast [1 Minute] material, somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration sustained up to 1 minute


Uncover knowledge and memories in a creature’s mind.

Full Details

Mind Reading

UNCOMMON DETECTION DIVINATION MENTAL

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration 1 round or sustained up to 1 minute


Read a creature’s surface thoughts.

Full Details

Mindlink

DIVINATION MENTAL

Traditions occult

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing creature


Mentally impart 10 minutes’ worth of information in an instant.

Full Details

Miracle

DIVINATION

Traditions divine

Level 10

Cast [3 Actions] material, somatic, verbal


Ask for a blessing to duplicate divine spells.

Full Details

Mirror Image

ILLUSION VISUAL

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Duration 1 minute


Illusory duplicates of you cause attacks to miss.

Full Details

Misdirection

ILLUSION

Traditions arcane, occult

Level 2

Cast [1 Minute] somatic, verbal

Range 30 feet

Targets 2 creatures or objects

Duration until the next time you make your daily preparations


Cause one creature’s auras to appear to be another’s.

Full Details

Mislead

ILLUSION

Traditions arcane, occult

Level 6

Cast [2 Actions] somatic, verbal

Duration sustained up to 1 minute


Turn invisible and create a duplicate of yourself who acts like you.

Full Details

Modify Memory H

UNCOMMON DIVINATION MENTAL

Traditions occult

Level 4

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration unlimited


Change or implant memories.

Full Details

Moment of Renewal

HEALING NECROMANCY

Traditions divine, primal

Level 8

Cast [2 Actions] somatic, verbal

Range touch

Targets up to 6 creatures


Give a day’s recovery in an instant.

Full Details

Monstrosity Form H

POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 8

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn into a powerful monster.

Full Details

Moon Frenzy H

MORPH TRANSMUTATION

Traditions primal

Level 5

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets up to 5 willing creatures

Duration 1 minute


Give willing creatures fangs and claws, and send them into a frenzy.

Full Details

Nature Incarnate

POLYMORPH TRANSMUTATION

Traditions primal

Level 10

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn into a massive avatar of nature.

Full Details

Nature's Enmity

ENCHANTMENT

Traditions primal

Level 9

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 500-foot burst

Targets up to 5 creatures

Duration 10 minutes


Turn animals, plants, and weather against creatures of your choice.

Full Details

Necrotic Radiation H

UNCOMMON NECROMANCY NEGATIVE

Traditions arcane, divine, occult

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets one object or one 10-foot- square area

Duration 24 hours


Full Details

Negate Aroma H

ABJURATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing creature

Duration 1 hour


Suppress a creature’s scent.

Full Details

Neutralize Poison

HEALING NECROMANCY

Traditions divine, primal

Level 3

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature


Cure a poison afflicting a creature.

Full Details

Nightmare

ILLUSION MENTAL

Traditions arcane, occult

Level 4

Cast [10 Minutes] material, somatic, verbal

Range planetary

Targets 1 creature you know by name

Saving Throw Will

Duration 1 day


Plague a creature’s dreams with disturbing nightmares.

Full Details

Nondetection

UNCOMMON ABJURATION

Traditions arcane, occult, primal

Level 3

Cast [10 Minutes] material, somatic, verbal

Range touch

Targets 1 creature or object

Duration 8 hours


Protect a creature or object from detection.

Full Details

Object Reading H

UNCOMMON DIVINATION

Traditions occult

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 object


Full Details

Obscuring Mist

CONJURATION WATER

Traditions arcane, primal

Level 2

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Area 20-foot burst

Duration 1 minute


Conceal creatures in a cloud of mist.

Full Details

Outcast's Curse

ATTACK CURSE ENCHANTMENT MENTAL MISFORTUNE

Traditions arcane, divine, occult

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw Will


Curse a creature to be off-putting and grating.

Full Details

Overwhelming Presence

AUDITORY ENCHANTMENT INCAPACITATION MENTAL VISUAL

Traditions divine, occult

Level 9

Cast [2 Actions] somatic, verbal

Area 40-foot burst

Targets any number of creatures

Saving Throw Will

Duration until full tribute is paid


Take on the majesty of a god.

Full Details

Paralyze H

ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Freeze a humanoid in place.

Full Details

Paranoia H

ILLUSION MENTAL

Traditions occult

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration 1 minute


Make a creature believe everyone is a threat.

Full Details

Pass Without Trace H

ABJURATION

Traditions primal

Level 1

Cast [2 Actions] somatic, verbal

Duration 1 hour


Make your tracks hard to find.

Full Details

Passwall H

UNCOMMON CONJURATION EARTH

Traditions arcane, primal

Level 5

Cast [2 Actions] somatic, verbal

Range touch

Area 5-foot-wide, 10-foot-tall, 10-foot-deep section of wooden, plaster, or stone wall

Duration 1 hour


Form an earthen tunnel through a wall.

Full Details

Penumbral Shroud

DARKNESS EVOCATION

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 10 minutes


Full Details

Personal Rain Cloud H

UNCOMMON EVOCATION WATER

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 60 feet

Targets 1 creature

Saving Throw Reflex

Duration 1 minute


Full Details

Pest Form H

POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Turn into a nonthreatening animal.

Full Details

Phantasmal Calamity H

ILLUSION MENTAL

Traditions arcane, occult

Level 6

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 30-foot burst

Saving Throw Will


Damage a creature mentally with visions of an apocalypse.

Full Details

Phantasmal Killer H

DEATH EMOTION FEAR ILLUSION MENTAL

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 living creature

Saving Throw Will


Place a fearsome image in a creature’s mind to scare and possibly kill it.

Full Details

Phantom Pain H

ILLUSION MENTAL NONLETHAL

Traditions occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration 1 minute


Cause a creature ongoing pain that sickens it.

Full Details

Phantom Steed H

CONJURATION

Traditions arcane, occult, primal

Level 2

Cast [10 Minutes] somatic, verbal

Range 30 feet

Duration 8 hours


Conjure a magical horse.

Full Details

Pillar of Water

UNCOMMON EVOCATION WATER

Traditions arcane, primal

Level 3

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 1 minute


Full Details

Plane Shift

UNCOMMON CONJURATION TELEPORTATION

Traditions arcane, divine, occult, primal

Level 7

Cast [10 minutes] focus, material, somatic, verbal

Range touch

Targets 1 willing creature, or up to 8 willing creatures joining hands


Transport creatures to another plane of existence.

Full Details

Plant Form H

PLANT POLYMORPH TRANSMUTATION

Traditions primal

Level 5

Cast [2 Actions] somatic, verbal

Duration 1 minute


Turn into a dangerous plant creature.

Full Details

Polar Ray H

COLD EVOCATION

Traditions arcane, primal

Level 8

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature or object


Bitter cold damages and drains a creature.

Full Details

Possession H

UNCOMMON INCAPACITATION MENTAL NECROMANCY POSSESSION

Traditions occult

Level 7

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 living creature

Saving Throw Will

Duration 1 minute


Send your mind and soul into another creature’s body.

Full Details

Power Word Blind H

UNCOMMON AUDITORY ENCHANTMENT MENTAL

Traditions arcane

Level 7

Cast [1 Action] verbal

Range 30 feet

Targets 1 creature

Duration varies


Utter a word that blinds a creature.

Full Details

Power Word Kill H

UNCOMMON AUDITORY DEATH ENCHANTMENT MENTAL

Traditions arcane

Level 9

Cast [1 Action] verbal

Range 30 feet

Targets 1 creature

Duration varies


Utter a word that slays a creature.

Full Details

Power Word Stun H

UNCOMMON AUDITORY ENCHANTMENT MENTAL

Traditions arcane

Level 8

Cast [1 Action] verbal

Range 30 feet

Targets 1 creature

Duration varies


Utter a word that stuns a creature.

Full Details

Prestidigitation

CANTRIP EVOCATION

Traditions arcane, divine, occult, primal

Cast [2 Actions] somatic, verbal

Range 10 feet

Targets 1 object (cook, lift, or tidy only)

Duration sustained


Perform a minor magical trick.

Full Details

Primal Herd

POLYMORPH TRANSMUTATION

Traditions primal

Level 10

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets you and up to 5 willing targets

Duration 1 minute


Transform willing creatures into mammoths.

Full Details

Primal Phenomenon

DIVINATION

Traditions primal

Level 10

Cast [3 Actions] material, somatic, verbal


Request for nature to duplicate primal spells.

Full Details

Prismatic Sphere

ABJURATION LIGHT

Traditions arcane, occult

Level 9

Cast [2 Actions] somatic, verbal

Range 10 feet

Duration 1 hour


Form a protective sphere composed of seven chromatic layers.

Full Details

Prismatic Spray

EVOCATION LIGHT

Traditions arcane, occult

Level 7

Cast [2 Actions] somatic, verbal

Area 30-foot cone


Shoot rainbow beams that have various effects on creatures in a cone.

Full Details

Prismatic Wall

ABJURATION LIGHT

Traditions arcane, occult

Level 8

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 1 hour


Form a protective wall with seven chromatic layers.

Full Details

Private Sanctum

UNCOMMON ABJURATION

Traditions arcane, occult

Level 4

Cast [10 Minutes] material, somatic, verbal

Range touch

Area 100-foot burst

Duration 24 hours


Black fog prevents sensing, scrying, and mind-reading on anyone within.

Full Details

Produce Flame H

ATTACK CANTRIP EVOCATION FIRE

Traditions arcane, primal

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature


Kindle small flames to attack close or at range.

Full Details

Project Image H

ILLUSION MENTAL

Traditions arcane, occult

Level 7

Cast [2 Actions] somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Make an illusion of yourself you can cast spells through.

Full Details

Protection

UNCOMMON ABJURATION

Traditions divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 1 minute


Shield a creature against those of a chosen alignment.

Full Details

Prying Eye

DIVINATION SCRYING

Traditions arcane, divine, occult

Level 5

Cast [1 Minute] material, somatic, verbal

Range see text

Duration sustained


An invisible eye transmits what it sees to you.

Full Details

Punishing Winds

AIR EVOCATION

Traditions primal

Level 8

Cast [3 Actions] material, somatic, verbal

Range 100 feet

Area 30-foot radius, 100-foot-tall cylinder

Duration sustained up to 1 minute


A cyclone inhibits flight and traps creatures.

Full Details

Purify Food and Drink

NECROMANCY

Traditions divine, primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 cubic foot of contaminated food or water


Make beverages and meals safe.

Full Details

Purple Worm Sting

NECROMANCY POISON

Traditions arcane, primal

Level 6

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw Fortitude


Damage a creature and infect it with purple worm venom.

Full Details

Pyrotechnics

UNCOMMON FIRE TRANSMUTATION

Traditions arcane, occult

Level 3

Cast [2 Actions] material, somatic

Range 120 feet

Targets 1 fire

Saving Throw Fortitude

Duration sustained up to 1 minute


Full Details

Raise Dead H

UNCOMMON HEALING NECROMANCY

Traditions divine

Level 6

Cast [10 Minutes] material, somatic, verbal

Cost diamonds worth a total value of the target’s level (minimum 1) × 200 gp

Range 10 feet

Targets 1 dead creature of 13th level or lower


Return a dead creature to life.

Full Details

Ravening Maw H

UNCOMMON EVIL HEALING NECROMANCY

Traditions divine, occult, primal

Level 5

Cast [2 Actions] somatic, verbal

Range 60 feet

Targets one living creature

Saving Throw Will

Duration 3 rounds


Full Details

Ray of Enfeeblement

ATTACK NECROMANCY

Traditions arcane, divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Fortitude

Duration 1 minute


Sap a creature’s strength.

Full Details

Ray of Frost H

ATTACK CANTRIP COLD EVOCATION

Traditions arcane, primal

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature


Damage a creature with cold.

Full Details

Read Aura H

CANTRIP DETECTION DIVINATION

Traditions arcane, divine, occult, primal

Cast [1 Minute] somatic, verbal

Range 30 feet

Targets 1 object


Detect if an object is magical, and determine the school of its magic.

Full Details

Read Omens

UNCOMMON DIVINATION PREDICTION

Traditions divine, occult

Level 4

Cast [10 Minutes] material, somatic, verbal


Get a piece of advice about an upcoming event.

Full Details

Reflective Scales H

ABJURATION

Traditions arcane, primal

Level 4

Cast [2 Actions] somatic, verbal

Duration 1 minute


Full Details

Regenerate H

HEALING NECROMANCY POSITIVE

Traditions divine, primal

Level 7

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing living creature

Duration 1 minute


Cause a creature to heal over time, regrow organs, and reattach body parts.

Full Details

Remake

UNCOMMON CONJURATION

Traditions arcane, divine, occult, primal

Level 10

Cast [1 Hour] material, somatic, verbal

Range 5 feet


Recreate a destroyed object.

Full Details

Remove Curse

HEALING NECROMANCY

Traditions divine, occult

Level 4

Cast [10 Minutes] material, somatic, verbal

Range touch

Targets 1 creature


Counteract a curse afflicting a creature.

Full Details

Remove Disease

HEALING NECROMANCY

Traditions divine, primal

Level 3

Cast [10 Minutes] material, somatic, verbal

Range touch

Targets 1 creature


Cure a disease afflicting a creature.

Full Details

Remove Fear H

ENCHANTMENT

Traditions divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature


Free a creature from its fright.

Full Details

Remove Paralysis H

HEALING NECROMANCY

Traditions divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature


Free a creature from paralysis.

Full Details

Repulsion

ABJURATION AURA MENTAL

Traditions arcane, divine, occult

Level 6

Cast [2 Actions] somatic, verbal

Range emanation up to 40 feet

Saving Throw Will

Duration 1 minute


Prevent creatures from approaching you.

Full Details

Resilient Sphere

ABJURATION FORCE

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 Large or smaller creature

Duration 1 minute


Create a sphere of force that blocks anything that would come through.

Full Details

Resist Energy H

ABJURATION

Traditions arcane, divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 10 minutes


Protect a creature from one type of energy damage.

Full Details

Resplendent Mansion

CONJURATION

Traditions arcane, occult

Level 9

Cast [1 Minute] material, somatic, verbal

Range 500 feet

Duration until the next time you make your daily preparations


Conjure a mansion that lasts for a day.

Full Details

Restoration H

HEALING NECROMANCY

Traditions divine, occult, primal

Level 2

Cast [1 Minute] somatic, verbal

Range touch

Targets 1 creature


Reduce a condition or lessen a toxin.

Full Details

Restore Senses H

HEALING NECROMANCY

Traditions divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature


Remove a blinding or deafening effect.

Full Details

Retrocognition H

DIVINATION

Traditions occult

Level 7

Cast [1 Minute] material, somatic, verbal

Duration sustained


Sense impressions of past events at your location.

Full Details

Reverse Gravity

UNCOMMON EVOCATION

Traditions arcane, occult

Level 7

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Area 20-foot radius, 40-foot-tall cylinder

Duration 1 minute


Flip the gravitational pull in an area.

Full Details

Revival

HEALING NECROMANCY POSITIVE

Traditions divine, primal

Level 10

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets dead creatures and living creatures of your choice within range

Duration sustained up to 1 minute


Heal creature in an area and return the dead to life temporarily

Full Details

Righteous Might H

POLYMORPH TRANSMUTATION

Traditions divine

Level 6

Cast [2 Actions] somatic, verbal

Requirements You have a deity.

Duration 1 minute


Turn into a battle form with divine armaments.

Full Details

Rime Slick H

UNCOMMON COLD EVOCATION

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 60 feet

Area 15-foot burst

Saving Throw basic Reflex

Duration 1 minute


Full Details

Rope Trick

UNCOMMON CONJURATION EXTRADIMENSIONAL

Traditions arcane, occult

Level 4

Cast [10 Minutes] material, somatic, verbal

Range touch

Targets 1 touched piece of rope from 5 to 30 feet long

Duration 8 hours


Animate a rope that rises to an extradimensional hiding place.

Full Details

Sanctified Ground

ABJURATION CONSECRATION

Traditions divine

Level 3

Cast [1 Minute] material, somatic, verbal

Cost 1 vial of holy water

Area 30-foot burst centered on you

Duration 24 hours


Create a 24-hour area of protection against aberrations, celestials, dragons, fiends, or undead.

Full Details

Sanctuary

ABJURATION

Traditions divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Area 1 creature

Duration 1 minute


Protect a creature from being attacked.

Full Details

Scintillating Pattern

ILLUSION INCAPACITATION MENTAL

Traditions arcane, occult

Level 8

Cast [2 Actions] material, somatic

Range 120 feet

Area 20-foot burst

Saving Throw Will

Duration sustained up to 1 minute


Cause an array of color that dazzles, confuses, and stuns.

Full Details

Scouring Sand H

UNCOMMON EARTH EVOCATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 60 feet

Area 10-foot burst

Duration sustained up to 1 minute


Full Details

Scrying

UNCOMMON DIVINATION SCRYING

Traditions arcane, occult

Level 6

Cast [10 Minutes] material, somatic, verbal

Range planetary

Targets 1 creature

Saving Throw Will

Duration sustained up to 10 minutes


Spy on a creature.

Full Details

Sea Surge

UNCOMMON EVOCATION WATER

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Duration until the start of your next turn


Full Details

Searing Light H

ATTACK EVOCATION FIRE GOOD LIGHT

Traditions divine, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature


A ray of burning light deals extra damage to undead and counteracts darkness.

Full Details

Secret Page

ILLUSION VISUAL

Traditions arcane, occult

Level 3

Cast [1 Minute] material, somatic, verbal

Range touch

Targets 1 page up to 3 square feet in size

Duration unlimited


Alter the appearance of a page.

Full Details

See Invisibility H

DIVINATION REVELATION

Traditions arcane, divine, occult

Level 2

Cast [2 Actions] somatic, verbal

Duration 10 minutes


See invisible creatures and objects.

Full Details

Sending

DIVINATION MENTAL

Traditions arcane, divine, occult

Level 5

Cast [3 Actions] material, somatic, verbal

Range planetary

Targets 1 creature with whom you are familiar


Send a mental message to a creature anywhere on the planet and get a reply.

Full Details

Shadow Blast H

EVOCATION SHADOW

Traditions divine, occult

Level 5

Cast [2 Actions] somatic, verbal

Range varies

Area varies

Saving Throw basic Reflex or Will (target’s choice)


Shape a cone of shadow to deal damage of a type you choose.

Full Details

Shadow Siphon

ILLUSION SHADOW

Traditions arcane, occult

Level 5

Cast [Reaction] verbal

Trigger A spell or magical effect deals damage.

Range 60 feet

Targets the triggering spell


React to lessen the damage from an enemy’s spell by making it partially illusion.

Full Details

Shadow Walk

UNCOMMON CONJURATION SHADOW TELEPORTATION

Traditions arcane, occult

Level 5

Cast [1 Minute] material, somatic, verbal

Range touch

Targets you and up to 9 willing creatures touched

Duration 8 hours


Travel rapidly via the Shadow Plane.

Full Details

Shape Stone

EARTH TRANSMUTATION

Traditions arcane, primal

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets cube of stone 10 feet across or smaller


Reshape a cube of stone.

Full Details

Shape Wood

PLANT TRANSMUTATION

Traditions primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets an unworked piece of wood up to 20 cubic feet in volume


Reshape unworked wood as you choose.

Full Details

Shapechange

POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 9

Cast [2 Actions] somatic, verbal

Duration 1 minute


Transform into a form of your choice repeatedly.

Full Details

Share Lore H

DIVINATION MENTAL

Traditions arcane, occult

Level 1

Cast [1 Minute]

Range touch

Targets up to 3 creatures

Duration 10 minutes


Full Details

Shatter H

EVOCATION SONIC

Traditions occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 unattended object


Shatter an object with a high-frequency sonic attack.

Full Details

Shattering Gem H

ABJURATION EARTH

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 1 minute


Full Details

Shield H

ABJURATION CANTRIP FORCE

Traditions arcane, divine, occult

Cast [1 Action] verbal

Duration until the start of your next turn


A shield of magical force blocks attacks and magic missiles.

Full Details

Shield Other

NECROMANCY

Traditions divine

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Duration 10 minutes


Absorb half the damage an ally would take.

Full Details

Shifting Sand H

EARTH TRANSMUTATION

Traditions arcane, primal

Level 3

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Area a horizontal earthen or sandy surface within a 20-foot burst

Duration sustained up to 1 minute


Full Details

Shillelagh

PLANT TRANSMUTATION

Traditions primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Area 1 non-magical club or staff you hold

Duration 1 minute


Make a club or staff temporarily magical, and deal more damage to unnatural creatures.

Full Details

Shocking Grasp H

ATTACK ELECTRICITY EVOCATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature


Zap a creature with electricity.

Full Details

Shockwave H

EARTH EVOCATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Area 15-foot cone

Saving Throw Reflex


Full Details

Show the Way H

DETECTION DIVINATION

Traditions divine, primal

Level 3

Cast [10 Minutes] material, somatic, verbal

Area 5-foot emanation

Targets you and allies in the area

Duration 8 hours


Full Details

Shrink H

POLYMORPH TRANSMUTATION

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 willing creature

Duration 5 minutes


Reduce a willing creature to Tiny size.

Full Details

Shrink Item

POLYMORPH TRANSMUTATION

Traditions arcane

Level 3

Cast [10 Minutes] somatic, verbal

Range touch

Targets 1 non-magical object up to 20 cubic feet in volume and up to 80 Bulk

Duration 1 day


Reduce an object to the size of a coin.

Full Details

Sigil H

CANTRIP TRANSMUTATION

Traditions arcane, divine, occult, primal

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature or object

Duration unlimited (see below)


Leave a magical mark.

Full Details

Silence H

ILLUSION

Traditions divine, occult

Level 2

Cast [2 Actions] material, somatic

Range touch

Targets 1 willing creature

Duration 1 minute


Mute all sound from a creature.

Full Details

Sleep H

ENCHANTMENT INCAPACITATION MENTAL SLEEP

Traditions arcane, occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 5-foot burst

Saving Throw Will


Cause creatures in a small area to fall asleep.

Full Details

Slough Skin

NECROMANCY

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Duration 1 hour


Full Details

Slow H

TRANSMUTATION

Traditions arcane, occult, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Fortitude

Duration 1 minute


Make a creature slower, reducing its actions.

Full Details

Snowball H

ATTACK COLD EVOCATION WATER

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature


Full Details

Solid Fog

CONJURATION WATER

Traditions arcane, primal

Level 4

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Area 20-foot burst

Duration 1 minute


Conjure heavy fog that obscures sight and is hard to move through.

Full Details

Soothe H

EMOTION ENCHANTMENT HEALING MENTAL

Traditions occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 willing living creature

Duration 1 minute


Heal the target and bolster them against mental attacks.

Full Details

Sound Burst H

EVOCATION SONIC

Traditions divine, occult

Level 2

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 10-foot burst

Saving Throw Fortitude


Damage and deafen creatures with a powerful din.

Full Details

Speak With Animals

DIVINATION

Traditions primal

Level 2

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Communicate with animals.

Full Details

Speak With Plants

DIVINATION PLANT

Traditions primal

Level 4

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Communicate with plants and plant creatures.

Full Details

Spectral Hand

NECROMANCY

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Range 120 feet

Duration 1 minute


Semicorporeal hand touches creatures to target them with your spells.

Full Details

Spell Immunity

ABJURATION

Traditions arcane, divine, occult

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 24 hours


Name a spell to negate its effects on you.

Full Details

Spell Turning

UNCOMMON ABJURATION

Traditions arcane

Level 7

Cast [2 Actions] somatic, verbal

Duration 1 hour


Reflect spells back at their caster.

Full Details

Spellwrack

ABJURATION CURSE FORCE

Traditions arcane, divine, occult

Level 6

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will


Curse a creature to be harmed when a spell is cast on it and lower the duration of its spells.

Full Details

Spider Climb H

TRANSMUTATION

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 10 minutes


Give a creature a climb Speed.

Full Details

Spider Sting

ATTACK NECROMANCY POISON

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw Fortitude


Damage a creature and afflict it with spider venom.

Full Details

Spirit Blast H

FORCE NECROMANCY

Traditions divine, occult

Level 6

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw basic Fortitude


Damage a creature’s spiritual essence.

Full Details

Spirit Link H

HEALING NECROMANCY

Traditions divine, occult

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 willing creature

Duration 10 minutes


Continually transfer your health to someone else.

Full Details

Spirit Song H

FORCE NECROMANCY

Traditions occult

Level 8

Cast [2 Actions] somatic, verbal

Area 60-foot cone

Saving Throw basic Fortitude


Sing an eldritch song that damages any creature that has a spirit.

Full Details

Spiritual Anamnesis

UNCOMMON MENTAL NECROMANCY

Traditions divine, occult

Level 4

Cast [2 Actions] somatic, verbal

Range 60 feet

Targets 1 creature

Saving Throw Will

Duration varies


Full Details

Spiritual Epidemic

CURSE NECROMANCY

Traditions divine, occult

Level 8

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature

Saving Throw Will

Duration varies


Weaken a target with a communicable curse.

Full Details

Spiritual Guardian H

ATTACK ABJURATION FORCE

Traditions divine

Level 5

Cast [2 Actions] somatic, verbal

Requirements You have a deity.

Range 120 feet

Duration sustained up to 1 minute


Create a magical guardian to attack at your command and take damage for your allies.

Full Details

Spiritual Weapon H

ATTACK EVOCATION FORCE

Traditions divine, occult

Level 2

Cast [2 Actions] somatic, verbal

Requirements You have a deity.

Range 120 feet

Duration sustained up to 1 minute


Materialize a deific weapon of force that appears and attacks repeatedly.

Full Details

Stabilize

CANTRIP HEALING NECROMANCY POSITIVE

Traditions divine, primal

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 dying creature


Stabilize a dying creature.

Full Details

Status H

DETECTION DIVINATION

Traditions divine, occult, primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 willing living creature

Duration 1 day


Keep track of a willing creature’s location and well-being.

Full Details

Stinking Cloud

CONJURATION POISON

Traditions arcane, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 20-foot burst

Saving Throw Fortitude

Duration 1 minute


Form a cloud that sickens creatures.

Full Details

Stone Tell

UNCOMMON EVOCATION EARTH

Traditions divine, primal

Level 6

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Speak to spirits within natural stone.

Full Details

Stone to Flesh

EARTH TRANSMUTATION

Traditions divine, primal

Level 6

Cast [2 Actions] somatic, verbal

Range touch

Targets petrified creature or human-size stone object


Turn a creature turnedtostonebacktoflesh.

Full Details

Stoneskin H

ABJURATION EARTH

Traditions arcane, primal

Level 4

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 20 minutes


Harden a creature’s skin into durable stone.

Full Details

Storm of Vengeance H

AIR ELECTRICITY EVOCATION

Traditions primal

Level 9

Cast [3 Actions] material, somatic, verbal

Range 800 feet

Area 360-foot burst

Duration sustained up to 1 minute


Create a massive, dangerous storm.

Full Details

Subconscious Suggestion H

ENCHANTMENT INCAPACITATION LINGUISTIC MENTAL

Traditions arcane, occult

Level 5

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Plant a mental suggestion that must be followed when a trigger occurs.

Full Details

Sudden Bolt H

UNCOMMON ELECTRICITY EVOCATION

Traditions arcane, primal

Level 2

Cast [2 Actions] somatic, verbal

Range 60 feet

Targets 1 creature or object

Saving Throw basic Reflex


Full Details

Suggestion H

ENCHANTMENT INCAPACITATION LINGUISTIC MENTAL

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration varies


Suggest a course of action a creature must follow.

Full Details

Summon Animal H

CONJURATION

Traditions arcane, primal

Level 1

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure an animal to fight on your behalf.

Full Details

Summon Celestial H

CONJURATION

Traditions divine

Level 5

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure a celestial to fight on your behalf.

Full Details

Summon Construct H

CONJURATION

Traditions arcane

Level 1

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure a construct to fight on your behalf.

Full Details

Summon Dragon H

CONJURATION

Traditions arcane

Level 5

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure a dragon to fight on your behalf.

Full Details

Summon Elemental H

CONJURATION

Traditions arcane, primal

Level 2

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure an elemental to fight on your behalf.

Full Details

Summon Entity H

CONJURATION

Traditions occult

Level 5

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure an aberration to fight on your behalf.

Full Details

Summon Fey H

CONJURATION

Traditions occult, primal

Level 1

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure a fey to fight on your behalf.

Full Details

Summon Fiend H

CONJURATION

Traditions divine

Level 5

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure a fiend to fight on your behalf.

Full Details

Summon Giant H

CONJURATION

Traditions primal

Level 5

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure a giant to fight on your behalf.

Full Details

Summon Plant or Fungus H

CONJURATION

Traditions primal

Level 1

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration sustained up to 1 minute


Conjure a plant or fungus to fight on your behalf.

Full Details

Sunburst H

EVOCATION FIRE LIGHT POSITIVE

Traditions divine, primal

Level 7

Cast [2 Actions] somatic, verbal

Range 500 feet

Area 60-foot burst

Saving Throw Reflex


A globe of sunlight deals fire damage, hurts undead, and overcomes darkness.

Full Details

Synaptic Pulse

ENCHANTMENT INCAPACITATION MENTAL

Traditions occult

Level 5

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 30-foot emanation

Saving Throw Will

Duration 1 round


Slow creatures with a mental blast.

Full Details

Synesthesia H

DIVINATION MENTAL

Traditions occult

Level 5

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Will

Duration 1 minute


Rewire a creature’s senses.

Full Details

Talking Corpse

UNCOMMON NECROMANCY

Traditions divine, occult

Level 4

Cast [10 Minutes] material, somatic, verbal

Range touch

Targets 1 corpse

Saving Throw Will

Duration 10 minutes


Have a corpse answer three questions.

Full Details

Tanglefoot H

CANTRIP CONJURATION PLANT

Traditions arcane, primal

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature


Conjure a vine to entangle a creature.

Full Details

Tangling Creepers

CONJURATION PLANT

Traditions primal

Level 6

Cast [3 Actions] material, somatic, verbal

Range 500 feet

Area 40-foot burst

Duration 10 minutes


Entangle creatures in a burst and concentrate to lash out with immobilizing vines.

Full Details

Telekinetic Haul

EVOCATION

Traditions arcane, occult

Level 5

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 1 object of up to 80 Bulk with no dimension longer than 20 feet

Duration sustained up to 1 minute


Move a large object.

Full Details

Telekinetic Maneuver

ATTACK EVOCATION FORCE

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Range 60 feet

Targets 1 creature


Disarm, Shove, or Trip a creature telekinetically.

Full Details

Telekinetic Projectile H

ATTACK CANTRIP EVOCATION

Traditions arcane, occult

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature


Fling an object at a creature.

Full Details

Telepathic Bond

UNCOMMON DIVINATION MENTAL

Traditions arcane, occult

Level 5

Cast [1 Minute] material, somatic, verbal

Range touch

Targets you and up to 4 willing creatures touched

Duration 8 hours


Link minds with willing creatures to communicate telepathically at great distances.

Full Details

Telepathic Demand

ENCHANTMENT INCAPACITATION LINGUISTIC MENTAL

Traditions arcane, divine, occult

Level 9

Cast [3 Actions] material, somatic, verbal

Range planetary

Targets 1 creature you’ve telepathically contacted before

Saving Throw Will

Duration varies


Send a mental message that impels a creature toward a course of action.

Full Details

Telepathy H

DIVINATION LINGUISTIC MENTAL

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Communicate telepathically with any creatures near you.

Full Details

Teleport H

UNCOMMON CONJURATION TELEPORTATION

Traditions arcane, occult

Level 6

Cast [10 Minutes] material, somatic, verbal

Range 100 miles

Targets you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature.


Transport you and willing creatures a great distance.

Full Details

Temporary Tool

CONJURATION

Traditions arcane

Level 1

Cast [1 Minute]

Duration until used or 1 minute; see text


Full Details

Tether H

ABJURATION

Traditions arcane, primal

Level 1

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets 1 creature

Saving Throw Reflex

Duration 1 minute or until dismissed; see text


Full Details

Time Beacon

DIVINATION

Traditions arcane, occult

Level 7

Cast [1 Action] material

Duration until the end of your turn


Full Details

Time Stop

TRANSMUTATION

Traditions arcane, occult

Level 10

Cast [3 Actions] material, somatic, verbal


Briefly stop time for everything but you.

Full Details

Tongues H

UNCOMMON DIVINATION

Traditions arcane, divine, occult

Level 5

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 1 hour


Let a creature understand and speak all languages.

Full Details

Touch of Idiocy

ENCHANTMENT MENTAL

Traditions arcane, occult

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 living creature

Saving Throw Will

Duration 1 minute


Dull a target’s mind with a touch.

Full Details

Tree Shape

PLANT POLYMORPH TRANSMUTATION

Traditions primal

Level 2

Cast [2 Actions] somatic, verbal

Duration 8 hours


Turn into a tree.

Full Details

Tree Stride H

UNCOMMON CONJURATION PLANT TELEPORTATION

Traditions primal

Level 5

Cast [1 Minute] material, somatic, verbal


Teleport from tree to tree.

Full Details

True Seeing

DIVINATION REVELATION

Traditions arcane, divine, occult, primal

Level 6

Cast [2 Actions] somatic, verbal

Duration 10 minutes


See through illusions and transmutations.

Full Details

True Strike

DIVINATION FORTUNE

Traditions arcane, occult

Level 1

Cast [1 Action] verbal

Duration until the end of your turn


Make your next attack especially accurate.

Full Details

True Target

DIVINATION FORTUNE PREDICTION

Traditions arcane, occult

Level 7

Cast [1 Action] verbal

Range 60 feet

Targets 1 creature

Duration until the start of your next turn


Make multiple attacks against a creature especially accurate.

Full Details

Uncontrollable Dance

ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult

Level 8

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Saving Throw Will

Duration varies


Overcome a target with an all-consuming urge to dance.

Full Details

Undetectable Alignment

UNCOMMON ABJURATION

Traditions divine, occult

Level 2

Cast [1 Minute] material, somatic, verbal

Range touch

Targets 1 creature or object

Duration until the next time you make your daily preparations


Make a creature or object appear neutral to alignment detection.

Full Details

Unfathomable Song

AUDITORY EMOTION ENCHANTMENT FEAR INCAPACITATION MENTAL

Traditions occult

Level 9

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets up to 5 creatures

Saving Throw Will

Duration sustained up to 1 minute


Song debilitates creatures in weird ways.

Full Details

Unfettered Pack H

ABJURATION

Traditions primal

Level 7

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets up to 10 creatures

Duration 1 hour


Let creatures avoid environmental hindrances.

Full Details

Unrelenting Observation

DIVINATION SCRYING

Traditions arcane, occult

Level 8

Cast [2 Actions] somatic, verbal

Range 100 feet

Area 20-foot burst

Targets 1 creature or object tracked and up to 5 other willing creatures

Duration varies


You and other creatures use scrying to track a subject exactly.

Full Details

Unseasonable Squall

UNCOMMON AIR EVOCATION

Traditions arcane, primal

Level 3

Cast [2 Actions] somatic, verbal

Range 60 feet

Area 20-foot burst

Duration until the start of your next turn


Full Details

Unseen Servant

CONJURATION

Traditions arcane, occult

Level 1

Cast [3 Actions] material, somatic, verbal

Range 60 feet

Duration sustained


Create an invisible creature to help you.

Full Details

Vampiric Exsanguination H

DEATH NECROMANCY NEGATIVE

Traditions arcane, divine, occult

Level 6

Cast [2 Actions] somatic, verbal

Area 30-foot cone

Saving Throw basic Fortitude


Draw blood and life force from creatures in a cone.

Full Details

Vampiric Touch H

DEATH NECROMANCY NEGATIVE

Traditions arcane, divine, occult

Level 3

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 living creature

Saving Throw basic Fortitude


Deal negative damage and gain temporary HP with a touch.

Full Details

Veil H

ILLUSION VISUAL

Traditions arcane, occult

Level 4

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets up to 10 creatures

Duration 1 hour


Disguise many creatures as other creatures.

Full Details

Ventriloquism H

AUDITORY ILLUSION

Traditions arcane, divine, occult, primal

Level 1

Cast [2 Actions] somatic, verbal

Duration 10 minutes


Throw your voice.

Full Details

Verdant Sprout H

UNCOMMON CONJURATION PLANT

Traditions primal

Level 1

Cast [3 Actions] material, somatic, verbal

Range 30 feet


Full Details

Vibrant Pattern

ILLUSION INCAPACITATION MENTAL

Traditions arcane, occult

Level 6

Cast [2 Actions] material, somatic

Range 120 feet

Area 10-foot burst

Saving Throw Will

Duration sustained up to 1 minute


Make a pattern of lights that dazzles and blinds.

Full Details

Visions of Danger H

AUDITORY ILLUSION VISUAL

Traditions occult

Level 7

Cast [3 Actions] material, somatic, verbal

Range 500 feet

Area 30-foot burst

Saving Throw Will

Duration 1 minute


Create a vision of horrid, swarming creatures that causes mental damage.

Full Details

Vital Beacon H

HEALING NECROMANCY POSITIVE

Traditions divine, primal

Level 4

Cast [1 Minute] somatic, verbal

Duration until your next daily preparations


Radiate vitality that heals creatures that touch you.

Full Details

Volcanic Eruption H

EVOCATION FIRE

Traditions primal

Level 7

Cast [2 Actions] somatic, verbal

Range 120 feet

Area 5-foot radius, 80-foot-tall cylinder

Saving Throw Reflex


Cause massive lava sprays that burn creatures and encase them in rock.

Full Details

Wail of the Banshee

AUDITORY DEATH NECROMANCY NEGATIVE

Traditions divine, occult

Level 9

Cast [2 Actions] somatic, verbal

Area 40-foot emanation

Targets any number of creatures

Saving Throw Fortitude


Scream, dealing damage and draining creatures.

Full Details

Wall of Fire H

EVOCATION FIRE

Traditions arcane, primal

Level 4

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 1 minute


Create a blazing wall burns creatures that pass through.

Full Details

Wall of Force H

EVOCATION FORCE

Traditions arcane, occult

Level 6

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Duration 1 minute


Create an invisible and durable wall of magical force.

Full Details

Wall of Ice H

COLD EVOCATION WATER

Traditions arcane, primal

Level 5

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 1 minute


Sculpt a foot-thick wall of ice that blocks sight and can chill creatures.

Full Details

Wall of Stone H

CONJURATION EARTH

Traditions arcane, primal

Level 5

Cast [3 Actions] material, somatic, verbal

Range 120 feet


Shape a wall of stone.

Full Details

Wall of Thorns H

CONJURATION PLANT

Traditions primal

Level 3

Cast [3 Actions] material, somatic, verbal

Range 60 feet

Duration 1 minute


Grow a wall of brambles.

Full Details

Wall of Wind

AIR EVOCATION

Traditions arcane, primal

Level 3

Cast [3 Actions] material, somatic, verbal

Range 120 feet

Duration 1 minute


Create a wall of gusting winds that hinders movement and ranged attacks.

Full Details

Wanderer's Guide

DIVINATION

Traditions divine, occult

Level 3

Cast [1 Minute] material, somatic, verbal

Duration until your next daily preparations


Find an ideal route to a location.

Full Details

Warp Mind

EMOTION ENCHANTMENT INCAPACITATION MENTAL

Traditions arcane, occult

Level 7

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets 1 creature

Saving Throw Will


Confuse a creature, possibly permanently.

Full Details

Water Breathing H

TRANSMUTATION

Traditions arcane, divine, primal

Level 2

Cast [1 Minute] somatic, verbal

Range 30 feet

Targets up to 5 creatures

Duration 1 hour


Allow creatures to breathe underwater.

Full Details

Water Walk H

TRANSMUTATION

Traditions arcane, divine, primal

Level 2

Cast [2 Actions] somatic, verbal

Range touch

Targets 1 creature

Duration 10 minutes


Buoy a creature so it can walk on water.

Full Details

Weapon of Judgement H

EVOCATION FORCE

Traditions divine

Level 9

Cast [2 Actions] somatic, verbal

Requirements You have a deity.

Range 100 feet

Targets 1 creature

Duration 1 minute


Form a weapon to enforce war or peace.

Full Details

Weapon Storm H

EVOCATION

Traditions arcane, primal

Level 4

Cast [2 Actions] somatic, verbal

Area 30-foot cone or 10-foot emanation

Saving Throw Reflex


Multiply a weapon you hold and attack many creatures with it.

Full Details

Web H

CONJURATION

Traditions arcane, primal

Level 2

Cast [3 Actions] material, somatic, verbal

Range 30 feet

Area 10-foot burst

Duration 1 minute


Form a web that keeps creatures from moving.

Full Details

Weird

DEATH EMOTION FEAR ILLUSION MENTAL

Traditions arcane, occult

Level 9

Cast [2 Actions] somatic, verbal

Range 120 feet

Targets any number of creatures

Saving Throw Will


Frighten, deal mental damage, and possibly kill large numbers of creatures.

Full Details

Whirling Scarves H

ABJURATION FORCE

Traditions divine, occult

Level 3

Cast [2 Actions] somatic, verbal

Duration 1 minute


Full Details

Wind Walk

AIR TRANSMUTATION

Traditions primal

Level 8

Cast [10 Minutes] material, somatic, verbal

Range touch

Targets you and up to five creatures touched

Duration 8 hours


Turn creatures into swift-moving clouds.

Full Details

Wish

DIVINATION

Traditions arcane

Level 10

Cast [3 Actions] material, somatic, verbal


Make a wish to duplicate arcane spells.

Full Details

Zealous Conviction H

ENCHANTMENT

Traditions divine, occult

Level 6

Cast [2 Actions] somatic, verbal

Range 30 feet

Targets up to 10 willing creatures

Duration 10 minutes


Instill unshakable conviction and zeal in willing creatures.

Full Details

Zone of Truth

UNCOMMON ENCHANTMENT MENTAL

Traditions divine, occult

Level 3

Cast [2 Actions] somatic, verbal

Range 30 feet

Area 20-foot burst

Saving Throw Will

Duration 10 minutes


Compel creatures to tell the truth.

Full Details

Section 15: Copyright Notice

Pathfinder Adventure Path #147: Tomorrow Must Burn © 2019, Paizo Inc.; Authors: Ron Lundeen and Stephanie Lundeen, with Lyz Liddell and James Sutter.

Pathfinder Adventure Path #151: The Show Must Go On © 2020, Paizo Inc.; Authors: Jason Tondro, with Andrew Mullen, Patrick Renie, David N. Ross, and Michael Sayre

Pathfinder Adventure Path #152: Legacy of the Lost God © 2020, Paizo Inc.; Authors: Jenny Jarzabski, with Stephen Glicker, Luis Loza, Ron Lundeen, Andrew Mullen, and David N. Ross.

Pathfinder Adventure Path #153: Life’s Long Shadows © 2020, Paizo Inc.; Authors: Greg A. Vaughan, with Anthony Bono, Jacob W. Michaels, Andrew Mullen, Patrick Renie, Alex Riggs, Timothy Snow, and Amber Stewart.

Pathfinder Adventure Path #154: Siege of the Dinosaurs © 2020, Paizo Inc.; Authors: Kate Baker, with Luis Loza, Andrew Mullen, Jason Nelson, Jennifer Povey, David Schwartz, and Amber Stewart.

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.

Pathfinder Lost Omens Gods & Magic (Second Edition) © 2020, Paizo Inc.; Authors: Robert Adducci, Amirali Attar Olyaee, Calder CaDavid, James Case, Adam Daigle, Katina Davis, Leo Glass, Joshua Grinlinton, James Jacobs, Virginia Jordan, Jason Keeley, Jacky Leung, Lyz Liddell, Ron Lundeen, Stephanie Lundeen, Jacob W. Michaels, Matt Morris, Dave Nelson, Samantha Phelan, Jennifer Povey, Jessica Redekop, Nathan Reinecke, Patrick Renie, David N. Ross, Simone D. Sallé, Michael Sayre, David Schwartz, Shahreena Shahrani, Isabelle Thorne, Marc Thuot, Jason Tondro, and Diego Valdez.

Pathfinder Lost Omens World Guide (Second Edition) © 2019, Paizo Inc.; Authors: Tanya DePass, James Jacobs, Lyz Liddell, Ron Lundeen, Liane Merciel, Erik Mona, Mark Seifter, James L. Sutter.