All Pathfinder 2 Conditions

You can find Conditions Rules here.

Blinded

You’re unable to see.

Broken

This item can’t be used for its normal function until repaired.

Clumsy

You can’t move as easily or gracefully as usual.

Concealed

Fog or similar obscuration makes you difficult to see and target.

Confused

You attack indiscriminately.

Controlled

Another creature determines your actions.

Dazzled

Everything is concealed to you.

Deafened

You’re unable to hear.

Doomed

With your soul in peril, you are now closer to death.

Drained

Blood loss or something similar has leached your vitality.

Dying

You’re slipping closer to death.

Encumbered

You’re carrying more weight than you can manage.

Enfeebled

Your strength has been sapped away.

Fascinated

You are compelled to focus your attention on something.

Fatigued

Your defenses are lower and you can’t focus while exploring.

Flat-Footed

You’re unable to defend yourself to your full capability.

Fleeing

You must run away.

Friendly

An NPC with this condition has a good attitude toward you.

Frightened

Fear makes you less capable of attacking and defending.

Grabbed

A creature, object, or magic holds you in place.

Helpful

An NPC with this condition wants to assist you.

Hidden

A creature you’re hidden from knows your location but can’t see you.

Hostile

An NPC with this condition wants to harm you.

Immobilized

You can’t move.

Indifferent

An NPC with this condition doesn’t have a strong opinion about you.

Invisible

Creatures can’t see you.

Observed

You’re in plain view.

Paralyzed

You body is frozen in place.

Persistent Damage

You keep taking damage every round.

Petrified

You’ve been turned to stone.

Prone

You’re lying on the ground and easier to attack.

Quickened

You get an extra action each turn.

Restrained

You’re tied up and can’t move, or a grappling creature has you pinned.

Sickened

You’re sick to your stomach.

Slowed

You lose actions each turn.

Stunned

You can’t use actions.

Stupefied

You can’t access your full mental faculties, and you have trouble casting spells.

Unconscious

You’re asleep or knocked out.

Undetected

A creature you’re undetected by doesn’t know where you are.

Unfriendly

An NPC with this condition doesn’t like you.

Unnoticed

A creature is entirely unaware you’re present.

Wounded

You’ve been brought back from the brink of death but haven’t fully recovered.

Section 15: Copyright Notice

Pathfinder Core Rulebook (Second Edition) © 2019, Paizo Inc.; Designers: Logan Bonner, Jason Bulmahn, Stephen Radney-MacFarland, and Mark Seifter.