Glasstop Games
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Welcome to Glasstop Games!

Check out our first release... the best darn SFRPG SRD on the web!

or... if you are eagerly awaiting Pathfinder 2 like we are check out our compilation of #MyPathfinderSpoiler posts below!

#MyPathfinderSpoiler

Search for #MyPathfinderSpoiler on Twitter

Spoiler #1 - The First Rule



The First Rule

The first rule of Pathfinder is that this game is yours. Use it to tell stories you want to tell, be the character you want to be, and share exciting adventures with friends. If any other rule gets in the way of your fun, as long as your group agrees, you can alter or ignore it to fit your story. The true goal of Pathfinder is for everyone to enjoy themselves.

Spoiler #2 - Ancestry



Ancestry

An acncestry is the broad family of people that a character belongs to. Ancestry determines a character’s starting Hit Points, languages, senses, and Speed, and it grants access to ancestry feats. Ancestries can be found in Chapter 2.

Spoiler #3 - Background



Background

A background represents what a character experienced before they took up the life of an adventurere. Each background grants a feat and training in one or more skills. You can read more about backgrounds in chapter 2.

Spoiler #4 - Class



Class

A class represents the adventuring profession chosen by a character. A character’s class determines most of their proficiencies, grants the character Hit Points each time they gain a new level, and gives access to a set of class feats. Classes appear in Chapter 3.

Spoiler #5 - Proficiency



Proficiency

Proficiency is a system that measures a character’s aptitude at a specific task or quality, and it has five ranks: untrained, trained, expert, master, and legendary. Proficiency gives you a bonus that’s added when determining the following modifiers and statistics: AC, attack rolls, Perception, saving throws, skills, and the effectiveness of spells. If you’re untrained, your proficiency bonus is +0. If you’re trained, expert, master, or legendary, your proficiency bonus equals your level plus 2, 4, 6, or 8 respectively.

Spoiler #6 - Rarity

Spoiler #7 - Single Actions

Spoiler #8 - Reactions

Spoiler #9 - Free Actions

Spoiler #10 - Activities

Spoiler #11 - Rock Dwarf

Spoiler #12 - Dwarven Lore

Spoiler #14 - Elven Lore

Spoiler #15 - Chameleon Gnome

Spoiler #16 - Animal Elocutionist

Spoiler #17 - Unbreakable Goblin

Spoiler #18 - Very, Very Sneaky

Spoiler #19 - Hillock Halfling

Spoiler #21 - Human Heritage (Half-Elf)

Spoiler #22 - Human Heritage (Half-Orc)

Spoiler #23 - Elf Atavism - Feat 1

Spoiler #24 - Victorious Vigor - Feat 5

Spoiler #25 - Bounty Hunter - Background

Spoiler #27 - Gambler - Background

Spoiler #28 - Tinker - Background

Spoiler #29 - Alchemist Research Field: Bomber

Spoiler #30 - Alchemist Research Field: Mutagenist

Spoiler #31 - Quick Bomber - Alchemist Feat 1

Spoiler #32 - Directional Bombs - Alchemist Feat 6

Spoiler #33 - Rage - Barbarian Class Feature

Spoiler #34 - Weapon Specialization - Barbarian Class Feature 7th

Spoiler #35 - Furious Finish - Barbarian Feat 2

Spoiler #36 - Thrash - Barbarian Feat 8

Spoiler #37 - Composition Spells - Bard Class Feature

Spoiler #38 - Bard Weapon Expertise - Bard Class Feature 11th

Spoiler #39 - Multifarious MIse - Bard Feat 2

Spoiler #40 - Eternal Composition - Bard Feat 18

Spoiler #41 - Paladin (Lawful Good) - Champion Cause

Spoiler #42 - Glimpse of Redemption - Champion Reaction

Spoiler #43 - Blade of Justice - Champion Feat 12

Spoiler #44 - Divine Reflexes - Champion Feat 14

Spoiler #45 - Cloistered Cleric - Cleric Doctrine

Spoiler #47 - Divine Weapon - Cleric Feat 6

Spoiler #48 - Cremate Undead - Cleric Feat 8

Spoiler #49 - Wild - Druid Order

Spoiler #51 - Fey Caller

Spoiler #52 - Primal Summons - Druid Feat 12

Spoiler #53 - Bravery - Fighter Class Feature 3rd

Spoiler #54 - Weapon Legend - Fighter Class Feature 13th

Spoiler #55 - Exacting Strike - Fighter Feat 1

Spoiler #56 - Disarming Stance - Fighter Feat 6

Spoiler #57 - Flurry of Blows - Monk Class Feature

Spoiler #58 - Graceful Legend - Monk Class Feature 17th

Spoiler #59 - Elemental Fist - Monk Feat 2

Spoiler #60 - Fuse Stance - Monk Feat 20

Spoiler #61 - Hunt Prey - Ranger Class Feature

Spoiler #62 - Hunter’s Edge - Ranger Class Featuer

Spoiler #63 - Hunted Shot - Ranger Feat 1

Spoiler #64 - To the Ends of the Earth - Ranger Feat 20

Spoiler #65 - Scoundrel - Rogue Racket

Spoiler #66 - Weapon Tricks - Rogue Class Feature 5th

Spoiler #67 - Magical Trickster - Rogue Feat 4

Spoiler #68 - Leave an Opening - Rogue Feat 14

Spoiler #69 - Undead - Sorcerer Bloodline

Spoiler #70 - Bloodline Magic - Sorcerer Class Feature

Spoiler #71 - Bespell Weapon - Sorcerer Feat 4

Spoiler #73 - Arcane Thesis - Wizard Class Feature

Spoiler #74 - Spell Substitution - Arcane Thesis

Spoiler #75 - Linked Focus - Wizard Feat 4

Spoiler #76 - Scroll Savant - Wizard Feat 10

Spoiler #77 - Flying Cat Familiar

Spoiler #78 - Athletics Skill Dscription

Spoiler #79 - Common Lore Subcategories

Spoiler #80 - Treat Wounds

Spoiler #81 - Bizarre Magic - General Feat 7

Spoiler #82 - Ward Medic - Feat 2

Spoiler #83 - Armor Description

Spoiler #86 - Divine Lance - Cantrip 1

Spoiler #87 - Holy Cascade - Spell 4

Spoiler #88 - Hydraulic Push - Spell 1

Spoiler #89 - Shocking Grasp - Spell 1

Spoiler #90 - Summon Dragon - Spell 5

Spoiler #91 - Horrific Visage - Focus 3

Spoiler #92 - Table 7-2: Rituals by Level

Spoiler #93 - Hero Point Uses

Spoiler #94 - Follow the Expert - Exploration Activity

Spoiler #95 - Table 10-4: Simple DCs

Spoiler #96 - Resilient - Armor Rune 8+

Spoiler #97 - Striking - Weapon Rune 4+

Spoiler #98 - Casting Spells From a Wand

Spoiler #99 - Frost Brand - Item 16

Spoiler #100 - Voluntarily Destroying a Staff of the Magi